
The Banuk are a human tribe. They're a nomadic people, native to the mountains of what was formerly Yellowstone, now known as Ban-Ur. Made up of fearless hunters and mysterious shamans, they are constantly trying to prove their worth against increasingly stacked odds. Banuk record their history in oral tradition, making it difficult to track, especially due to their fragmented nature. While the Banuk remain isolationist, they have shown an increase in inter-tribal interaction in the two years since the Liberation. The southern edge of their territory became known as the Cut (a reference to what was cut away during the Red Raids), a site where other tribes could more freely interact with the Banuk.
While the Banuk are a single tribe, they also join into individual hunting groups called weraks. They're ruled over by a chieftain and an advising shaman. Joining a werak involves passing an initiation trial. Despite living in groups, the Banuk are highly individualistic and value independence. What the Banuk value, above all else, is to prevail against any challenge, and to accept any challenge that awaits. Banuk society is lead by shamans who often participate in "medicine hunts" and claim to be able to sense the presence of nearby machines. While the Banuk hunt machines like all tribes, they do so with reverence: it is customary for Shamans to thank machine spirits before harvesting them.
The Banuk faith revolves around the "Blue Light," the light seen in machines' eyes. They believe that the Blue Light is the essence of life and harmony. The Blue Light animates the machines, its chosen vessels, but struggles to survive in the impure hearts of humans. Shamans will thread blue machine cables through their skin in hopes of better containing the Blue Light in their bodies.
- Skill Proficiencies: Pick 2 Skills
- Tool Proficiencies: Pick 2 Tools
- Equipment: Starting Equipment:
- Banuk Werak Armor
- Hunter Bow with 20 Regular Arrows
- Banuk Spear
- 20 Shards
From the time you were a child, you ran the wilds of Ban-Ur. You have a sixth sense when it comes to moving about the landscape. Gain advantage to all skill checks involving climbing, jumping, falling.
Resistance to Cold Damage.
Spell List
Spell Level | Spells |
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Cantrip | [Tooltip Not Found] |
Suggested Characteristics
None
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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10/8/2020 2:22:58 AM
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3
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0
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Coming Soon
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6/12/2021 9:47:44 PM
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18
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3
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Coming Soon
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