Whether you're a reincarnated demon lord, a reformed ninja assassin, a zombie cop, or just a regular old delinquent who's joined the good guys, who you used to be is in the past. Trying to make a new life is so hard, though!
- Skill Proficiencies: You gain proficiency in Deception and your choice of either Stealth or Intimidation.
- Tool Proficiencies: In your former life, you participated in many nefarious deeds. Choose one proficiency between the poisoner's kit or disguise kit.
- Equipment: You begin play with a kit that matches your proficiency choice, an explorer's pack, a set of common clothes, one weapon that you already have proficiency with, and a pouch containing 5gp.
Feature: Dying Action
If you take damage that reduces you to 0 hit points and doesn’t kill you outright, you can use your reaction to delay falling unconscious and immediately take an action. While you have 0 hit points during that action, taking damage causes death saving throw failures as normal, and three death saving throw failures can still kill you. When this action ends, you fall unconscious if you still have 0 hit points.







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