Vampire Image

version 1 is a test if people like it i will make it more refined version.

This is only my second time making something, for version 2 you guys can comment suggestions for the background, characteristics, more spells, more features and a contact

 
Skill Proficiencies: 2 proficiency : Stealth, History, Intimidation, Persuasion
Tool Proficiencies: 1 tool
Languages: 1 extra language
Equipment: coffin,you have a coffin
 
Feature: vampiric body

Divine Weakness.  any symbol of a good aligned deity within 3 ft (not obscured)will cause 1 point of radiant damage every 10 seconds

Need for Blood.  You need to drink a pint of blood every 5 days.

Harmed by Running Water. You take 1 acid damage if you end your turn in water. ( out of battle this is every 15 seconds)

Stake to the Heart. If a piercing weapon is driven into your heart while you are unconscious, you are paralyzed until it is removed.

Sunlight Hypersensitivity. While in sunlight, you have disadvantage on attack rolls and ability checks and saving throws.

Regeneration. you role a D6 at the start of your turn if you have at least 1 hit point and are not in sunlight or water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of your next turn.(out of battle every minute)*Any water other than holy water the regeneration will still work*

Spider Climb. Your can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Misty Escape. When you drop to 0 hit points outside of your resting place, you role a D6 (even success, odd fail )transforming into a cloud of mist (as in the Shapechanger trait) instead of falling unconsious, provided that you are not in sunlight or running water. If you fail you are unconscious.If you reform you are unconscious.

Chance of the Mist. At the start of each day role a D6, you can use the misty step spell that many times.( You can use this misty step and an attack as one action as long as: 1.you say you are going to do this. and 2. The target is within the range of your weapon. ) 

Shapechanger. If you are not in sunlight or water, you can use your action to polymorph into a Tiny bat or a Medium cloud of mist, or back into your true form.

While in bat form, you can't speak, your walking speed is 5 feet, and have a flying speed of 30 feet. Your statistics, other than your size and speed, are unchanged. Anything your are wearing transforms with you, but nothing your carrying does. You reverts to your true form if you die.*You CAN be unconscious in this form*

While in mist form, the vampire can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and you can’t pass through water. Your are immune to all nonmagical actions and damage, except the damage you takes from sunlight.

Resting place. You have a coffin that is unnaturally light. *Role a D20 at the start of the game for the coffins health*  padded on the inside.

 

 
Spell List

Children of the Night (1/per short rest). You magically call 1d4 swarms of bats or rats (swarm of bats, swarm of rats), provided that the sun isn't up. While outdoors, you can call 1d6 wolves (wolf) instead. The called creatures arrive in 1d4 rounds, acting as your allies and obeying your spoken commands. The beasts remain for 1 hour, until you are unconscious, or until you dismisse them as a bonus action.

Charm (2/per short rest). You target one humanoid you can see within 30 feet of you. The target must succeed on a DC 16 Wisdom saving throw against this magic or be charmed by you. The charmed target regards you as a trusted friend to be heeded and protected. Although the target isn't under your control, it takes your requests or actions in the most favorable way it can, and it is a willing target for the bite attack, after any harmful action towards target, the target will snap out of the spell.

 

Spell Level Spells
 
Suggested Characteristics

n/a

 
Vampire Image

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