
You are hardened from your long, stressful days in the kitchen, where you worked tirelessly for pocket change. Perhaps in a bustling restaurant in the city. Or maybe in a warm tavern in the countryside.
- Ability Scores: Dexterity, Charisma, Wisdom
- Feat: Alert
- Skill Proficiencies: Sleight of Hand and Medicine
- Tool Proficiencies: Cook's Utensils
- Equipment: Choose A or B: (A) 2 Daggers, Cook's Utensils, Herbalism Kit, 50 days Rations, Traveler’s Clothes, 5 GP; or (B) 30 GP

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