You have spent years building weapons, amours and shields in a blacksmith, however you have chosen to specialize in one area of your choice, (or you could use the random table below) you are familiar with the trading world and understand other urchins struggles. you are also well practiced in building and designing weapons, amours and shields
- Skill Proficiencies: Athletics, History
- Tool Proficiencies: Choice of 4 artisan's tools
- Languages: None
- Equipment: 2 sets of artisan's tools (your choice), a blueprint of an unfinished weapon/Armour/shield that you regret never finishing, a precious stone/gem (no value) that you found when you starting practicing blacksmithery, a set of traveler's clothes and a pouch containing 15gp
This dictates what you predominantly focused on as a blacksmith, this also influences the time it takes to build stuff as part of your 'natural builder' ability
| d4 | Profession |
|---|---|
| 1 | Ranged |
| 2 | Armour and shields |
| 3 | Blunt Melee Weapons |
| 4 | Edged Melee Weapons |
your practice of working at a blacksmiths has improved your ability to create improvised weapons. If you choose to, you can spend 5 minuets creating a weapon, this weapon is considered 'improvised' for purposes of proficiency or overcoming any resistance. the attack dice of this weapon is one dice level below closest comparison found in PHB (minimum d6). if the weapon is not comparable to any in PHB the attack dice is 1d6. you are also proficient in any weapon you make
Suggested Characteristics
none
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/13/2019 6:47:18 AM
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30
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2
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1
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Coming Soon
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