Bird Keeper Image

You have a connection to birds all your life you have worked with them and gained their trust, Even at a young age, you managed to have them follow you and always return to you. Growing up, you became aware of the use of such a connection and started to train these birds. You might have become an official falconer at a royal court, for an army or mercenary company, or a freelancing tamer, to sell services and trained birds to those willing to pay. Maybe you even took apprentices under your wing and showed them the ways of taming Birds of all kinds, but none ever showed the same promise or talent you seemed to inherently have.

 
Skill Proficiencies: Animal Handling, and Survival or Insight 

Equipment: A set of Travlers Clothes, Certificates of ownership, a gold pouch containing 20 gold

Tool Proficiencies: Bird Companion

You tamed a lot of birds and saw them come and go, but there is the one you never could part from. This bird has been your companion for a long time and has developed a special bond with you.

Should your bird fall unconscious or even die, you can use your strong bond with it, to bring it back to life during a long rest.

You can train new birds, but it takes 15 + 1d10 days or free time of training, for it to be able to deliver messages and effectively enter combat, if you are trainingthe bird to be a mount then it takes 15 + 3d10 days or free time of training(and sold off with a certificate of ownership) and an additional 1d10 consecutive days of training to develop the strong bond you need for it to be able to benefit from the Falconeer feature.

 
Feature: Ornithologist

As an experienced Ornithologist, you have advantage on handling birds of all kinds. Every Animal Handling check involving birds can be rolled with advantage and you have advantageon all checks involved in finding a new birds to train. Furthermore, you managed to teach your companion bird a few tricks in battle. It can assist you in battle by quickly swooping in and out of the battlefield, dropping things on the enemy and carrying objects to or from other willing creatures as well as stealing weapons and or items from enemy's  it can be used as a scout and will scout ahead to find hidden places, objects, and creatures as you travel. The companion shares your initiative order and can take the help action, not only in battle but also to assist you in a task, within its abilities, including, for example, scouting an area, searching a crowd, distracting a guard or fetching prey. Lastly, you are able to dispatch your bird to deliver written messages to people you have met. The individual must be known to your bird, as well as the general area the individual is to be found. When returning from scouting you have a general understanding of what your bird companion is trying to tell you. When scouting your bird companion uses its perception.

Upon becoming your companion, your birds' Maximum Hit Points are equal to three-fourths of your Maximum Hit Points (rounded up) or their current Maximum Hit Points, whichever is higher. Their AC is equal to three-fourths of your AC (rounded up) or their current AC, whichever is higher. They also gain a +2 bonus to their AC and a bonus to their Maximum Hit Points based on their CR. If you call a bird that has a CR of 0, they gain a +5 bonus to their Maximum Hit Points. If the called bird has a CR of 1/8 or 1/4, they gain a +3 bonus to their Maximum Hit Points. Finally, if the called bird has a CR of 1/2 or higher, they do not gain a bonus to their Maximum Hit Points. It also has a Hit Dice of 1d8 and gains a Hit Dice each time you gain a level (as if it were its own Player Character). When your bird companion reaches 0 Hit Points but is not killed outright, it falls unconscious and starts to make death saves (also as if it were a Player Character).
 
Suggested Characteristics

You keep birds

 
 
Contacts

You still have either a ledger of clients from your time as a travelling merchant or a bird whistle, identifying you as an official falconer.

Ledger of clients allows you to make simple inquiries with local merchants to gain information, find lodging or rarer goods. This is your network built up over the years of people you traded with, helped out or simply sold of your services too.

Bird whistle allows you to call other birds than your companion, which you trained. Be it to find lost ones you sold off or simply to check upon them. More importantly, it allows you to identify yourself as an official falconer and member of a royal court, army or mercenary company. Guards and soldiers, as well as some nobles, allow you to pass more easily or give you information and lodging, you would otherwise not receive.

 
Bird Keeper Image

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