Volatile Physiology Image
Prerequisite: Requires the ability to cast at least one spell
 

"Water is cool and soothing, Earth is steady and stable. But Fire... Fire is alive. It breathes, it grows. Without its master, a rock will not throw itself! But Fire will spread and destroy everything in its path if one does not have the will to control it! That is its destiny!"

To you, fire is not only a magical practise, but the roaring and searing ember spark that keeps you alive. If a creature's soul is a thing of light, yours is an infernal beast of blazing flame. While a lifetime of practise have perfected your skill of controlling the fire within, it is never dormant and nobody close to you is ever truly safe. If all hands have been shown, if there are no other options and if all else has failed, you may willingly let go of your control. Let loose the beastly inferno of your soul and ascend in a fiery cloud of ashes and smoke, and hope that it will be worth it.

Final Spark. As an action, you may let go of your inner fire magic and cause an earth-shattering explosion of destruction and ruin. Your health points instantly falls to 0, you are dying and you automatically fail your first two Death Saves. All creatures within a 60 ft. radius rolls a DC 17 Dexterity Saving Throw. A failed save causes 10d10 Fire Damage + 10d10 Force Damage, while a successful save causes half damage roll.

Volatile Physiology Image

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