
Prerequisite: Goblin
You have become host to a horde of fallen goblin spirits from the plane of Acheron, who rise to fight alongside you in battle at Maglubiyet’s command.
Whenever you take the Disengage or Dash action as part of your Nimble Escape trait, you can manifest the spirit of a fallen goblin to charge and attack a creature within 30 feet of you before dissipating. Make a melee weapon attack against that creature using a melee weapon you’re wielding. On a hit, the target takes normal damage, but the damage is force damage, and the target cannot regain hit points until the start of your next turn.
You can do this a number of times equal to your proficiency bonus, and regain all expended uses when you finish a long rest.

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