Bit of an odd question and it's more related to maps than dnd so I don't know if this is the right place to ask this but, how tall is an average mountain? And i'm not asking elevation but the distance from its peak to its base. I'm asking this because i'm making a topographical map that's for a mountain range my players are going to be spending a lot of time in and im having a lot of trouble with the scaling. I can't find this answer anywhere and I really want to make a map that looks right. Also, If anyone has some tips for mountain maps that would be greatly appreciated because i'm new to map making.
The usual classification for mountains is anything about 1,000 ft (300 m) or more in height. As for the development of maps for the mountains, if you're going for a full mountain range i would not try to map the entire range. Develop some key locations and build those maps and have an idea as to where and how high these are to each other, if you want to add in checks for climbing or physical reactions to the altitude.
For the maps themselves, I would get some transparent paper and make a stack and decide the distance between each level that the corresponding paper represents. this will allow you to have an idea of height and you can create a three dimensional map without getting out the terrain modeling material.
Bit of an odd question and it's more related to maps than dnd so I don't know if this is the right place to ask this but, how tall is an average mountain? And i'm not asking elevation but the distance from its peak to its base. I'm asking this because i'm making a topographical map that's for a mountain range my players are going to be spending a lot of time in and im having a lot of trouble with the scaling. I can't find this answer anywhere and I really want to make a map that looks right. Also, If anyone has some tips for mountain maps that would be greatly appreciated because i'm new to map making.
The usual classification for mountains is anything about 1,000 ft (300 m) or more in height. As for the development of maps for the mountains, if you're going for a full mountain range i would not try to map the entire range. Develop some key locations and build those maps and have an idea as to where and how high these are to each other, if you want to add in checks for climbing or physical reactions to the altitude.
For the maps themselves, I would get some transparent paper and make a stack and decide the distance between each level that the corresponding paper represents. this will allow you to have an idea of height and you can create a three dimensional map without getting out the terrain modeling material.
Hmm, I really like the transparent paper idea, I had never thought of that. I feel like i'm going to use that for every map I draw now.