I wanted to report something I found. I have a character that was using the Dueling fighting style and holding only a rapier in one hand, which would give me the extra 2 damage bonus. However, I recently got another weapon and decided to get and use the dual wield feat and hold a weapon in each hand. When I enabled the dual wielding and held a weapon in each hand, the bonus damage from Dueling fighting style still applied to the rolls. It should disable when holding a weapon in both hands.
When you choose a weapon as wielded that just means it's added to the attack list. I have a character with seven different weapons wielded, but it would be impossible to use several of them together. The best option is to customize the weapons and add a -2 in the bonus field for your dual wield/off-hand version.
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// I am Arenlor Developers should read This Changelog Moderator for D&D Beyond's YouTube, Twitch, and Discord.
I know I can customize it myself and do it manually, the point is that this should be something the character manager takes care of automatically. As with many, many other features that automatically apply or remove bonuses based off of official content applied to a character this is something that, when dual wield option is chosen, should deactivate automatically.
When you choose a weapon as wielded that just means it's added to the attack list. I have a character with seven different weapons wielded, but it would be impossible to use several of them together. The best option is to customize the weapons and add a -2 in the bonus field for your dual wield/off-hand version.
The tricky thing is that the Dual Wielder feat's +1 bonus to AC only shows up if they have a "dual-wield" weapon equipped, so that's a modifier that does only activate when dual-wielding, while I assume the Dueling fighting style doesn't do a similar check.
Either way, IrradiatedJake, you're probably going to need to choose between Dueling and Dual Wielder if their effects are mutually exclusive...
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
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Hi all!
I wanted to report something I found. I have a character that was using the Dueling fighting style and holding only a rapier in one hand, which would give me the extra 2 damage bonus. However, I recently got another weapon and decided to get and use the dual wield feat and hold a weapon in each hand. When I enabled the dual wielding and held a weapon in each hand, the bonus damage from Dueling fighting style still applied to the rolls. It should disable when holding a weapon in both hands.
Thanks,
Jake
When you choose a weapon as wielded that just means it's added to the attack list. I have a character with seven different weapons wielded, but it would be impossible to use several of them together. The best option is to customize the weapons and add a -2 in the bonus field for your dual wield/off-hand version.
// I am Arenlor
Developers should read This Changelog
Moderator for D&D Beyond's YouTube, Twitch, and Discord.
I know I can customize it myself and do it manually, the point is that this should be something the character manager takes care of automatically. As with many, many other features that automatically apply or remove bonuses based off of official content applied to a character this is something that, when dual wield option is chosen, should deactivate automatically.
The tricky thing is that the Dual Wielder feat's +1 bonus to AC only shows up if they have a "dual-wield" weapon equipped, so that's a modifier that does only activate when dual-wielding, while I assume the Dueling fighting style doesn't do a similar check.
Either way, IrradiatedJake, you're probably going to need to choose between Dueling and Dual Wielder if their effects are mutually exclusive...
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)