When I add the dual wielder feat at level 4, the AC should go up +1 when I am dual wielding. However, even with two, one-handed weapons equipped, my AC is staying the same. I tried un-equipping all items, and equipping various combinations of one-handed weapons, and nothing updates it. I can override it for our campaign, but wanted to alert D&D Beyond of this bug.
have you marked one of the one-handed weapons as "Dual Wield" in the customize option?
There is a checkbox hidden in the 'customize' option when you select a weapon on your character sheet: "Dual Wield".
When you check that box, the weapon moves to the 'bonus actions' section on the Actions tab
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“It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt, It lies behind stars and under hills, And empty holes it fills, It comes first and follows after, Ends life, kills laughter.” J.R.R. Tolkien, The Hobbit, or There and Back Again
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When I add the dual wielder feat at level 4, the AC should go up +1 when I am dual wielding. However, even with two, one-handed weapons equipped, my AC is staying the same. I tried un-equipping all items, and equipping various combinations of one-handed weapons, and nothing updates it. I can override it for our campaign, but wanted to alert D&D Beyond of this bug.
have you marked one of the one-handed weapons as "Dual Wield" in the customize option?
There is a checkbox hidden in the 'customize' option when you select a weapon on your character sheet: "Dual Wield".
When you check that box, the weapon moves to the 'bonus actions' section on the Actions tab
“It cannot be seen, cannot be felt, Cannot be heard, cannot be smelt, It lies behind stars and under hills, And empty holes it fills, It comes first and follows after, Ends life, kills laughter.” J.R.R. Tolkien, The Hobbit, or There and Back Again