Just wanted this out there in writing somewhere. There seems to be an issue with the “dedicated weapon”/martial arts die for the Lizardfolk race, as it interacts with the Lizardfolk racial attribute of using an unarmed strike as a d6 melee weapon. Can totally understand why, seems like a complicated backend interaction. Hope it’s addressable though, would help me a lot with my shadow monk/assassin lizardfolk build to see my weapon attributes listed correctly!
I don't see any problems here. Just so you know, daggers are already monk weapons, so you don't need to use Dedicated Weapon for them.
If you're wondering about the Bonus Action attacks, the Hungry Jaws, Unarmed Strike and Flurry of Blows are supposed to add your ability modifier to the damage. You don't get special non-unarmed weapon bonus action attacks as a Monk, so regular two-weapon fighting rules apply to the dagger bonus action attack.
But I also see that the Unarmed Attacks are customized. What customizations did you make?
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Hi there!
Just wanted this out there in writing somewhere. There seems to be an issue with the “dedicated weapon”/martial arts die for the Lizardfolk race, as it interacts with the Lizardfolk racial attribute of using an unarmed strike as a d6 melee weapon. Can totally understand why, seems like a complicated backend interaction. Hope it’s addressable though, would help me a lot with my shadow monk/assassin lizardfolk build to see my weapon attributes listed correctly!
Please post the link to your character sheet so someone can take a look.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Very good point, thanks!
https://ddb.ac/characters/80484964/dUwVZO
I don't see any problems here. Just so you know, daggers are already monk weapons, so you don't need to use Dedicated Weapon for them.
If you're wondering about the Bonus Action attacks, the Hungry Jaws, Unarmed Strike and Flurry of Blows are supposed to add your ability modifier to the damage. You don't get special non-unarmed weapon bonus action attacks as a Monk, so regular two-weapon fighting rules apply to the dagger bonus action attack.
But I also see that the Unarmed Attacks are customized. What customizations did you make?
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
Huh, looks great now! Maybe had my wires crossed, thanks for taking a look!