In my campaign players can develop characters of races that have potent powers. To balance that, I give those characters "Racial Levels" that have to be developed just like class levels. In order to put that into D&D Beyond, I'd like to develop a new "Class" so the characters can take levels in that race as though they were multi-classing. If I create this race as a sub-class, all of the base class's features will be added to the character and I don't want that. Is there no way to Homebrew a new Base Class? Does anyone have any suggestions on how I might be able to do what I'm trying to accomplish?
This was a standard ability in (I think it was) 3.5 that I really liked so I'm wanting to add it in here to make my PCs more well balanced.
That's an interesting idea. The only problem is that they wouldn't be missing out on levels in their regular class in order to get them, which is how I was going to be balancing them. Maybe I should find a base class that has nominal features until after level 5 (the max number of racial levels) and use that as a base class and then create a sub-class from there. Does anyone have suggestions for a base class that seems very under-powered until after level 5?
In my campaign players can develop characters of races that have potent powers. To balance that, I give those characters "Racial Levels" that have to be developed just like class levels. In order to put that into D&D Beyond, I'd like to develop a new "Class" so the characters can take levels in that race as though they were multi-classing. If I create this race as a sub-class, all of the base class's features will be added to the character and I don't want that. Is there no way to Homebrew a new Base Class? Does anyone have any suggestions on how I might be able to do what I'm trying to accomplish?
This was a standard ability in (I think it was) 3.5 that I really liked so I'm wanting to add it in here to make my PCs more well balanced.
There's no way to homebrew a base class.
You might be able to make it work as a series of feats.
That's an interesting idea. The only problem is that they wouldn't be missing out on levels in their regular class in order to get them, which is how I was going to be balancing them. Maybe I should find a base class that has nominal features until after level 5 (the max number of racial levels) and use that as a base class and then create a sub-class from there. Does anyone have suggestions for a base class that seems very under-powered until after level 5?
They can just not level up. This is less of a hassle with milestone leveling, but should be doable with xp leveling as well.
And you're not going to find a class like you describe; they're all pretty front-loaded with stuff.
Thanks very much for the input. I really appreciate it!