In the Actions/Other + Features & Traits/Class Features character sheet sections, the Hexblade's "Accursed Specter" language is a bit mangled. It reads:
Accursed Specter
When you slay a humanoid, you can to rise as a specter that gains 3 temp HP. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, gains a +4 bonus to its attack rolls, and remains until the end of your next long rest.
It should read:
When you slay a humanoid, you can cause its spirit to rise as a specter that gains 3 temp HP. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, gains a +4 bonus to its attack rolls, and remains until the end of your next long rest.
In the Actions/Other + Features & Traits/Class Features character sheet sections, the Hexblade's "Accursed Specter" language is a bit mangled. It reads:
Accursed Specter
When you slay a humanoid, you can to rise as a specter that gains 3 temp HP. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, gains a +4 bonus to its attack rolls, and remains until the end of your next long rest.
It should read:
When you slay a humanoid, you can cause its spirit to rise as a specter that gains 3 temp HP. Roll initiative for the specter, which has its own turns. It obeys your verbal commands, gains a +4 bonus to its attack rolls, and remains until the end of your next long rest.
This is fixed, thanks.
Thanks, @filcat!