Hi! I have a homebrew barbarian subclass called Path of the Hellion that I'm trying to add to Beyond. The key feature of this class seems impossible to implement:
--Warrior of Momentum-- You can use Dexterity as your attack modifier for two-handed and versatile weapons.
Unfortunately, DDB can not directly support these kinds of abilities. They even have a feat that does something similar, and how it work is they vreated a custom weapon that has finesse that you are just supposed to add to the character.
So just add the finesse weapon property to the weapons that character uses.
Hi! I have a homebrew barbarian subclass called Path of the Hellion that I'm trying to add to Beyond. The key feature of this class seems impossible to implement:
--Warrior of Momentum--
You can use Dexterity as your attack modifier for two-handed and versatile weapons.
I have tried the following:
Weapon Property (Finesse) - STR
Weapon Property (Two-Handed) - DEX & Weapon Property (Versatile) - DEX
How would I get the sheet to calculate an attack modifier based on DEX for two-handed and versatile weapons?
Unfortunately, DDB can not directly support these kinds of abilities. They even have a feat that does something similar, and how it work is they vreated a custom weapon that has finesse that you are just supposed to add to the character.
So just add the finesse weapon property to the weapons that character uses.
Shucks. I was hoping not to have to use a workaround.
Thank you for your quick response!