All of the text in class features is completely static; a verbatim copy of the rulebook text. But on a character sheet, you really need to see what the rules are for that character.
Examples from a 19th level monk with 20 Dex and Wis:
Unarmored Defense says "your AC equals 10 + your Dexterity modifier + your Wisdom modifier", not "your AC is 20".
Martial Arts says "You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon. This die changes as you gain monk levels .. ", instead of "You can roll a d10 ...". The title of the feature does show the correct die, however.
Deflect Missiles says "the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + your monk level", not "... reduced by 1d10 + 24".
The monk's Ki Save DC isn't computed and displayed anywhere. It should be displayed with any ability that calls for a save against that DC.
Slow fall says "an amount equal to five times your monk level", not "by 95 points".
And so on.
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All of the text in class features is completely static; a verbatim copy of the rulebook text. But on a character sheet, you really need to see what the rules are for that character.
Examples from a 19th level monk with 20 Dex and Wis:
And so on.