I apologize if this is something that has already been addressed, but I was unable to locate the forum if it has been.
I am attempting to create a new feat for my campaign that modifies how many attacks are available to the character depending on their level. I want it to function within the system so that when the feat is applied, it actually adjusts the "Attacks per Action" category at the appropriate levels.
There are a number of settings that can be manipulated that make appropriate changes to the character sheets, but I can't seem to find what I need to enact this.
Specifically, I want to grant an extra attack to the character on every fifth level once they have taken the feat.
There are other limitations to the feat, but if I can find how to make this change, I should be able to make the other adjustments I want to enact.
The official rules intend feats to be static and that is the way they are currently on DDB. Stuff like this might get added when homebrew tools get redone. Currently, homebrew tools are the same tools the devs use to put in official content, and they can't be used for stuff more creative than that official content.
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I apologize if this is something that has already been addressed, but I was unable to locate the forum if it has been.
I am attempting to create a new feat for my campaign that modifies how many attacks are available to the character depending on their level. I want it to function within the system so that when the feat is applied, it actually adjusts the "Attacks per Action" category at the appropriate levels.
There are a number of settings that can be manipulated that make appropriate changes to the character sheets, but I can't seem to find what I need to enact this.
Specifically, I want to grant an extra attack to the character on every fifth level once they have taken the feat.
There are other limitations to the feat, but if I can find how to make this change, I should be able to make the other adjustments I want to enact.
The official rules intend feats to be static and that is the way they are currently on DDB. Stuff like this might get added when homebrew tools get redone. Currently, homebrew tools are the same tools the devs use to put in official content, and they can't be used for stuff more creative than that official content.