You learn the cure wounds spell, but it doesn’t count against your number of sorcerer spells known. If you later replace this spell, you must replace it with a spell from the cleric spell list.
How do I replace this spell using D&D Beyond's character sheet? It seems locked on there and uneditable. I should be able to change that to another spell from the Cleric spell list when I level Sorcerer, correct?
Any ideas on how to make this happen on the character sheet?
Gahhh! Inspired by your post, I just tried to make a new thread on this subject suggesting that Divine Soul Sorcerers and Arcane Tricksters trade issues, but it didn't post *fume* Silly me for not copying the post to the clipboard first...
In short, my idea was that Arcane Tricksters get a hard-coded Mage Hand at third level and have their Cantrips Known reduced by 1, while Divine Soul Sorcerers choose an alignment, get told what spell to pick, and then they just have to manually take that spell, while their Spells Known is increased by 1. Basically having the 2 subclasses trade implementations.
But now I get the feeling that there isn't a way in the current system to add/subtract from the number of Spells/Cantrips Known for a particular subclass... Anyone else know?
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
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Hello!
For Divine Soul, it states the following:
How do I replace this spell using D&D Beyond's character sheet? It seems locked on there and uneditable. I should be able to change that to another spell from the Cleric spell list when I level Sorcerer, correct?
Any ideas on how to make this happen on the character sheet?
Thanks in advance!
Gahhh! Inspired by your post, I just tried to make a new thread on this subject suggesting that Divine Soul Sorcerers and Arcane Tricksters trade issues, but it didn't post *fume* Silly me for not copying the post to the clipboard first...
In short, my idea was that Arcane Tricksters get a hard-coded Mage Hand at third level and have their Cantrips Known reduced by 1, while Divine Soul Sorcerers choose an alignment, get told what spell to pick, and then they just have to manually take that spell, while their Spells Known is increased by 1. Basically having the 2 subclasses trade implementations.
But now I get the feeling that there isn't a way in the current system to add/subtract from the number of Spells/Cantrips Known for a particular subclass... Anyone else know?
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)