I might be missing something but I'm not sure the line about simultaneous actually matters. The spell says you create three darts and each dart does 1d4+1 damage. The spell says nothing about treating it like an AoE and nothing about changing how you roll for damage relative to other spells. It just says you shoot three darts.
All the 'simultaneous' part does is mean you can't resolve the effects sequentially as you can for EB, nothing about applying damage modifiers extra times.
You are in fact missing something. The spell doesn’t need to say that it is treated like an AoE, mostly because it has nothing whatsoever to do with AoEs at all. The spell itself says that all of the darts hit simultaneously. The rules for spells that damage multiple targets simultaneously say that you roll once and all instances do the same damage. Spells that have AoEs happen to hit every target at the same time, so therefore they follow the rules for spells that hit multiple creatures at the same time as found in the Damage and Healing section of the basic rules.
Magic Missile has absolutely nothing to do with AoEs whatsoever, but both Magic Missile and spells with AoE damage follow the same rules for rolling damage.
Fair enough, I think I misread that rule the first time.
Does that mean MM functions differently if you only target one person with it?
I might be missing something but I'm not sure the line about simultaneous actually matters. The spell says you create three darts and each dart does 1d4+1 damage. The spell says nothing about treating it like an AoE and nothing about changing how you roll for damage relative to other spells. It just says you shoot three darts.
All the 'simultaneous' part does is mean you can't resolve the effects sequentially as you can for EB, nothing about applying damage modifiers extra times.
You are in fact missing something. The spell doesn’t need to say that it is treated like an AoE, mostly because it has nothing whatsoever to do with AoEs at all. The spell itself says that all of the darts hit simultaneously. The rules for spells that damage multiple targets simultaneously say that you roll once and all instances do the same damage. Spells that have AoEs happen to hit every target at the same time, so therefore they follow the rules for spells that hit multiple creatures at the same time as found in the Damage and Healing section of the basic rules.
Magic Missile has absolutely nothing to do with AoEs whatsoever, but both Magic Missile and spells with AoE damage follow the same rules for rolling damage.
Fair enough, I think I misread that rule the first time.
Does that mean MM functions differently if you only target one person with it?
That's the thing about it. It doesn't function any differently no matter how many you target with it's darts. Whether it's one or it's many. It doesn't function for War Caster's reaction cast because of the way that it works though.
Why wouldn't it? You can't twin it (because it is ABLE to target more than one person), but why shouldn't you be able to Warcaster it if you choose only one target? Just curious if this is your assumption or some official ruling that again makes MM an exception. :-)
Why wouldn't it? You can't twin it (because it is ABLE to target more than one person), but why shouldn't you be able to Warcaster it if you choose only one target? Just curious if this is your assumption or some official ruling that again makes MM an exception. :-)
While you can target only one. It is a spell that by it's nature can target multiple people. this bars it from use with Warcaster because war caster is specific that it is purely single target spells that take no longer than an action to cast. this is the same reason why things like Scorching Ray and Eldritch Blast don't work. They can all be aimed at one person but they can also target multiple people.
The RAW method of rolling is fun and easy to play with. Hexblades and 10 level+ Evokers should agree. Thematically, the spell should be in the Artillerist list.
I wonder if MM was excluded from Artillerist for the same reasons Shield was excluded from Armorer? Both can be OP for those particular subclasses because of their feature set.
Fair enough, I think I misread that rule the first time.
Does that mean MM functions differently if you only target one person with it?
That's the thing about it. It doesn't function any differently no matter how many you target with it's darts. Whether it's one or it's many. It doesn't function for War Caster's reaction cast because of the way that it works though.
Why wouldn't it? You can't twin it (because it is ABLE to target more than one person), but why shouldn't you be able to Warcaster it if you choose only one target? Just curious if this is your assumption or some official ruling that again makes MM an exception. :-)
While you can target only one. It is a spell that by it's nature can target multiple people. this bars it from use with Warcaster because war caster is specific that it is purely single target spells that take no longer than an action to cast. this is the same reason why things like Scorching Ray and Eldritch Blast don't work. They can all be aimed at one person but they can also target multiple people.
The RAW method of rolling is fun and easy to play with. Hexblades and 10 level+ Evokers should agree. Thematically, the spell should be in the Artillerist list.
I wonder if MM was excluded from Artillerist for the same reasons Shield was excluded from Armorer? Both can be OP for those particular subclasses because of their feature set.
I suspect so.