I tend to agree with ZaneAugust, though admittedly I favor 3E mentality over 4E or 5E. As an hour long ritual to just add silver to an item, something you can fairly easily buy, I just don't really see a huge benefit in restricting it. If it were a 1 Action limit, I could see a 100gp cap. Maybe even a 1 minute "casting time". That would make it a bad, but still possibly option for "I just really need a mundane crowbar right now" or even "I can fix your broken sword" in the middle of a battle.
Even making it 100gp per Cleric level, (if not 200) might be a minimal tweek. But in this case, you already have the weapon in question, and that weappn is not being added to the value cost, because you already have it.
I've done some research. According to the player's handbook, a longsword costs 15 gp and a pound of silver is worth 5 gp. In order to create a 100 gp silver longsword using the ritual, you would need a longsword and 17 pounds of silver.
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I tend to agree with ZaneAugust, though admittedly I favor 3E mentality over 4E or 5E. As an hour long ritual to just add silver to an item, something you can fairly easily buy, I just don't really see a huge benefit in restricting it. If it were a 1 Action limit, I could see a 100gp cap. Maybe even a 1 minute "casting time". That would make it a bad, but still possibly option for "I just really need a mundane crowbar right now" or even "I can fix your broken sword" in the middle of a battle.
Even making it 100gp per Cleric level, (if not 200) might be a minimal tweek. But in this case, you already have the weapon in question, and that weappn is not being added to the value cost, because you already have it.
I've done some research. According to the player's handbook, a longsword costs 15 gp and a pound of silver is worth 5 gp. In order to create a 100 gp silver longsword using the ritual, you would need a longsword and 17 pounds of silver.