last session we had a pretty close call it was close. My character died but was resurrected with that, my DM told me to make whatever changes to my character I need to deal out lots of dmg our partry is really missing dmg right now. what is a good setup I can use, I can change the race (to any elf), background as needed and can take 1 feet I am currently at lvl 3, taking 1 point into any other class is possible as well. what are some good choices to deal the out consistant damage.
Levels 3 and 4 you use Moonbeam to do damage when you don't wildshape. For wild shape you can cast flaming sphere with your action and then bonus action wild shape. On subsequent turns you can ram something with the sphere and take two bear attacks. At level 4 grab Warcaster to protect concentration. When you are out of 2nd level slots use entangle and faerie fire to give friends advantage.
Level 5-6 use Conjure Animals and wildshape for damage. When you run out of 3rd level slots move to your 2nd level slot tricks.
Level 7 go with primal strikes. Use Fount of moonlight and Conjure Minor Elementals and Conjure Woodland Beings.
Level 8 Either increase Wisdom to 20 or Resilient Con.
OK. Rebuilding your character. Dark Elf. Point Buy 8, 14, 14, 12, 15, 8. Farmer Background. +1 to Con, +2 to Wisdom.
I am not sure what you meant by getting an extra feat at 3rd level. If you are just grabbing it early grab Warcaster. If it is truly an extra feat then Skulker or Charger could be fun. Skulker for combining blindsight with maintaining darkness. Charger for a little extra damage when you bear paw someone.
Playing a Circle of Dragons Druid right now focusing on ice elemental spells. Took Elemental Adept even. He makes a very good blaster and I can wild shape into a reasonably tanky form in a pinch if my spells are gone or I need additional HP.
Blaster Druids are pretty good and super fun to play.
As far as spells go at your level - Moonbeam and Heat Metal are both super strong. I'd probably avoid Moon Druid if you're planning to play at higher levels but at low levels they can be hella good. There's just a point where you sort of stop using your wild shape for combat unless you go out of your way to reduce your efficacy to do so.
Circle of the Stars is also a pretty good option if you want to play a blaster-style caster druid. The subclass gives them a built-in weaponized bonus action in Starry Form (the Archer), so you can concentrate on your choice of spells like Moonbeam, Conjure Animals, or Wall of Fire while using your bonus action to launch glowing arrows at the enemy.
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last session we had a pretty close call it was close. My character died but was resurrected with that, my DM told me to make whatever changes to my character I need to deal out lots of dmg our partry is really missing dmg right now. what is a good setup I can use, I can change the race (to any elf), background as needed and can take 1 feet I am currently at lvl 3, taking 1 point into any other class is possible as well. what are some good choices to deal the out consistant damage.
Recommend Moon Druid.
Levels 3 and 4 you use Moonbeam to do damage when you don't wildshape. For wild shape you can cast flaming sphere with your action and then bonus action wild shape. On subsequent turns you can ram something with the sphere and take two bear attacks. At level 4 grab Warcaster to protect concentration. When you are out of 2nd level slots use entangle and faerie fire to give friends advantage.
Level 5-6 use Conjure Animals and wildshape for damage. When you run out of 3rd level slots move to your 2nd level slot tricks.
Level 7 go with primal strikes. Use Fount of moonlight and Conjure Minor Elementals and Conjure Woodland Beings.
Level 8 Either increase Wisdom to 20 or Resilient Con.
OK. Rebuilding your character. Dark Elf. Point Buy 8, 14, 14, 12, 15, 8. Farmer Background. +1 to Con, +2 to Wisdom.
I am not sure what you meant by getting an extra feat at 3rd level. If you are just grabbing it early grab Warcaster. If it is truly an extra feat then Skulker or Charger could be fun. Skulker for combining blindsight with maintaining darkness. Charger for a little extra damage when you bear paw someone.
Playing a Circle of Dragons Druid right now focusing on ice elemental spells. Took Elemental Adept even. He makes a very good blaster and I can wild shape into a reasonably tanky form in a pinch if my spells are gone or I need additional HP.
Blaster Druids are pretty good and super fun to play.
As far as spells go at your level - Moonbeam and Heat Metal are both super strong. I'd probably avoid Moon Druid if you're planning to play at higher levels but at low levels they can be hella good. There's just a point where you sort of stop using your wild shape for combat unless you go out of your way to reduce your efficacy to do so.
Circle of the Stars is also a pretty good option if you want to play a blaster-style caster druid. The subclass gives them a built-in weaponized bonus action in Starry Form (the Archer), so you can concentrate on your choice of spells like Moonbeam, Conjure Animals, or Wall of Fire while using your bonus action to launch glowing arrows at the enemy.