Heavy Weapon Master. If you’re using a character based on Heavy polearms, heavy weapon master is probably the best feat.
I'm assuming it's "Great" Weapon Master. I go back and forth with it. We are fighting a lot of enemies with high A/C later in the game, so the -5 to hit is risky.
Heavy Weapon Master. If you’re using a character based on Heavy polearms, heavy weapon master is probably the best feat.
I'm assuming it's "Great" Weapon Master. I go back and forth with it. We are fighting a lot of enemies with high A/C later in the game, so the -5 to hit is risky.
Whoops, great weapon master is what meant. And yeah, that is a bummer, it is true that great weapon master becomes a bit obsolete during late game.
I should also add that, during our gaming session, we usually have 1 combat, sometimes none and rarely 2. That's why I'm leaning more toward "non" combat Feats.
I'm assuming it's "Great" Weapon Master. I go back and forth with it. We are fighting a lot of enemies with high A/C later in the game, so the -5 to hit is risky.
Whoops, great weapon master is what meant. And yeah, that is a bummer, it is true that great weapon master becomes a bit obsolete during late game.
I should also add that, during our gaming session, we usually have 1 combat, sometimes none and rarely 2. That's why I'm leaning more toward "non" combat Feats.
Thanks, this was really helpful!