Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
Assuming the patron needs to be higher than 20 levels, maybe even 30 or 40+ levels to give you that power, that eliminates a lot of low and mid level Fiends. So that should be easier to find one.
Having assumed the Patron is a super high level being, the part that stumps me is "Why" Why would a high level entity want to bestow powers on a 1 level character? What do you have to offer, and how do they they even know we exist?
For fiends, I doubt a combat centered patron is a big factor. Maybe one that is not combat centered, might even be better, as that patron is looking for "guards" to act as "soldiers" for their unknown self centered plans?
A Patron is going to form a PACT with a character to further its own ends, and every Patron's ends are going to be different. Its not just about the Warlock gaining power, but about some task of the Patron's getting accomplished. How you handle that is going to be different for every player/DM. Some will not put much into and favor the player, some DM's are going to really roleplay the PACT and use it to yank the Warlocks chain now and then.
My Illrigger (think a Warlock/Paladin mix kind of) has Dispater as a patron. This works out well for him as Dispater is scared that all the other Archdevils are out to kill him and he tends to stay locked up in his citadel and not paying attention. But sometimes he raises his head and off I go on whatever task he drops on my head. Course my Illrigger's personal goal is to gain the power and reputation to return to Baator (Hell) and take command of one of the Legions of Dis.
Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
The Patron does not need to be a top-tier Fiend of any type. All that's required by the rules is that the Patron, at the time that the pact was made, be capable of bestowing the Warlock package of powers.
It's viable to have the to have the warlock's patron be an entity that is significantly less powerful than the Warlock and has bet on the Warlock to advance its schemes and rise (or return) to power in whatever manner the Patron deems important.
Bit I guess it really comses down to wat type of relationship tyou as a player want your character to have with your character's Patron, and what fits in with the DM's setting. Do you want a patron that's a Friend, a Foe, a Lord, an Employer, a Servant, a Captive, or a Stranger? All of the above and more can fit within the concepts of the Warlock class.
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🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
The Patron does not need to be a top-tier Fiend of any type. All that's required by the rules is that the Patron, at the time that the pact was made, be capable of bestowing the Warlock package of powers.
It's viable to have the to have the warlock's patron be an entity that is significantly less powerful than the Warlock and has bet on the Warlock to advance its schemes and rise (or return) to power in whatever manner the Patron deems important.
Bit I guess it really comses down to wat type of relationship tyou as a player want your character to have with your character's Patron, and what fits in with the DM's setting. Do you want a patron that's a Friend, a Foe, a Lord, an Employer, a Servant, a Captive, or a Stranger? All of the above and more can fit within the concepts of the Warlock class.
Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
The Patron does not need to be a top-tier Fiend of any type. All that's required by the rules is that the Patron, at the time that the pact was made, be capable of bestowing the Warlock package of powers.
It's viable to have the to have the warlock's patron be an entity that is significantly less powerful than the Warlock and has bet on the Warlock to advance its schemes and rise (or return) to power in whatever manner the Patron deems important.
Bit I guess it really comses down to wat type of relationship tyou as a player want your character to have with your character's Patron, and what fits in with the DM's setting. Do you want a patron that's a Friend, a Foe, a Lord, an Employer, a Servant, a Captive, or a Stranger? All of the above and more can fit within the concepts of the Warlock class.
Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
The Patron does not need to be a top-tier Fiend of any type. All that's required by the rules is that the Patron, at the time that the pact was made, be capable of bestowing the Warlock package of powers.
It's viable to have the to have the warlock's patron be an entity that is significantly less powerful than the Warlock and has bet on the Warlock to advance its schemes and rise (or return) to power in whatever manner the Patron deems important.
Bit I guess it really comses down to wat type of relationship tyou as a player want your character to have with your character's Patron, and what fits in with the DM's setting. Do you want a patron that's a Friend, a Foe, a Lord, an Employer, a Servant, a Captive, or a Stranger? All of the above and more can fit within the concepts of the Warlock class.
Now I am 100% confused.
How can someone of less power be able to bestow powers on a player and turn them into a warlock?
If you have a low level entity, how can they bestow more power then what they have?
What is the minimum level of power needed to, "at the time that the pact was made, be capable of bestowing the Warlock package of powers."
Doesn't that question actually need to be answered in order to determine how low a fiend needs to be? Finding that minimum will rule out all of those not worthy a look.
i create Warlock | Fiend and I can't decided who I will serve because I don't have much knowledge about patron
i think about Zariel becuase I need my patron to relate with Combat but I don't know if there is other patron suit it better
This is my character portrait
any suggestion?
Howdy Eternal!
It sounds like you are asking for recommendations for specific fiends that would make a suitable patron for a warlock who is combat oriented. In that case, Zariel sounds like a good choice. She has a theme of redemption, whereas the others are all about corruption, chaos, pestilence. Although, you could consider:
Pazuzu from Journeys through the Radiant Citadel. They seem to be about mobility and control of the field of battle.
Graz'zt from Mordenkainin's Tome of Foes. They are about seduction, chaos, and corrupting influence in battle.
Work with your DM to see if there are any limitations or uses that they would like to put on a patron for your warlock. Work on your backstory so that it supports the fiend sponsoring your warlock (what do they get out of it) and the style of play you envision for your character, for example playing a good aligned warlock with an inherently evil patron. It can be done, and it can add something to the way you play your character or events in the game.
Let us know how your warlock develops and which patron you settle on, okay?
Greetings, my warlock uses the 2024 PHB and has an Archery patron and is currently crawling through Dungeon of the Mad Mage with his companions (a human monk/rogue, an elvish druid/monk, a deep gnome cleric/sorcerer and an Eberron war forged artificer) (yes, we are slightly strange) (my character is a human wayfarer warlock with the Magic Initiate (Cleric) origin feat.) Anyway, my chosen Archfey patron is The Most Dread Archery Duchess of Stealth and Hedonistic Pleasure, The Lady Cheshire (think of a Persian cat with vibrant pink fur, with claws the size of great swords, whose body from nose to tail stretches at least a mile. My Most Gracious and Beneficent Patron enjoys watching me and my companions through her Scrying Mirror as we tackle problems
That should be 'Archfey' not 'Archery'. My patron is going is summon me to the Feywild for a spelling lesson for that flub. (my stay in the Feywild was actually pleasant: there were spelling and grammar lessons in the morning, arcane lessons in the afternoon and plenty of hot, buttered popcorn to eat; though, I have to be careful when my Patron refers to me as Her little kitten)
With Pact of the Blade and my Origin Feat of Magic Initiate (Cleric) with the spell of Healing Word, I can function as a fighter for a few rounds, as a cleric for a few rounds and since my background is Wayfarer, as a rogue for a few rounds, in addition being able to hurl Eldritch Blasts beam when needed.
In terms of Fiend Patrons, Devils do tend to the best (pacts are essentially contracts and devils are on the lawful side of evil) and while there is no hard rule for it, generally deity level beings wouldn't take on warlock servants since they usually have cleric servants but some might indirectly get them through their own servants. For example the Raven Queen created multiple Hexblade Patrons and so the pacts warlocks sign are with the Hexblade and not directly the Raven Queen but one could serve the Raven Queen indirectly through such a contract.
If one were to look at BG3 you'd see that Larian faced the issue that Wyll shouldn't be having Zariel as a direct Patron (while it's possible from a story point of view it'd have been too complicated), so instead they created a Cambion Patron, Mizora. So creating your own Patron is also quiet possible, Archdevils (Inc. Archdukes of the 9 hells) can be used as Patrons (altho some are gods like Asmodeus and Tiamat) but more likely it'd be their underlings going out and forming contracts, an archdevil is unlikely to be interested in dealing with a single individual, so if you want to take on such a Patron for your character, you need justify why they would form a contract with your character, even if it was just a chance/luck meeting.
That said, I once managed to make a warlock backstory where my character was their own patron, which sounds crazy but made sense from the backstory event where the person was split in half and their remaining living half eventually became entangled with the affairs of their other half which had been sacrificed in a demon's experimentation, ultimately leading to a dynamic where the living half wants to reunite their soul into one but the patron half is only after gaining more power and influence, being more powerful when near their former body. Ultimately you can get any patron that your DM is willing to sign off on.
i create Warlock | Fiend and I can't decided who I will serve because I don't have much knowledge about patron
i think about Zariel becuase I need my patron to relate with Combat but I don't know if there is other patron suit it better
This is my character portrait
any suggestion?
Warlocks are new to me as I don't think they existed my last time I played. Because of that I am very interested in Warlocks as I reenter D&D.
My understanding is that a Patron is a very high level & powerful entity that can bestow power on you. I am not sure the level equivalent, but it would be way higher than the current 20 level max.
Assuming the patron needs to be higher than 20 levels, maybe even 30 or 40+ levels to give you that power, that eliminates a lot of low and mid level Fiends. So that should be easier to find one.
Having assumed the Patron is a super high level being, the part that stumps me is "Why" Why would a high level entity want to bestow powers on a 1 level character? What do you have to offer, and how do they they even know we exist?
For fiends, I doubt a combat centered patron is a big factor. Maybe one that is not combat centered, might even be better, as that patron is looking for "guards" to act as "soldiers" for their unknown self centered plans?
A Patron is going to form a PACT with a character to further its own ends, and every Patron's ends are going to be different. Its not just about the Warlock gaining power, but about some task of the Patron's getting accomplished. How you handle that is going to be different for every player/DM. Some will not put much into and favor the player, some DM's are going to really roleplay the PACT and use it to yank the Warlocks chain now and then.
My Illrigger (think a Warlock/Paladin mix kind of) has Dispater as a patron. This works out well for him as Dispater is scared that all the other Archdevils are out to kill him and he tends to stay locked up in his citadel and not paying attention. But sometimes he raises his head and off I go on whatever task he drops on my head. Course my Illrigger's personal goal is to gain the power and reputation to return to Baator (Hell) and take command of one of the Legions of Dis.
The Patron does not need to be a top-tier Fiend of any type. All that's required by the rules is that the Patron, at the time that the pact was made, be capable of bestowing the Warlock package of powers.
It's viable to have the to have the warlock's patron be an entity that is significantly less powerful than the Warlock and has bet on the Warlock to advance its schemes and rise (or return) to power in whatever manner the Patron deems important.
Bit I guess it really comses down to wat type of relationship tyou as a player want your character to have with your character's Patron, and what fits in with the DM's setting. Do you want a patron that's a Friend, a Foe, a Lord, an Employer, a Servant, a Captive, or a Stranger? All of the above and more can fit within the concepts of the Warlock class.
🎵I'm on top of the world, looking down on creation, wreaking death and devastation with my mind.
As the power that I've found erupts freely from the ground, I will cackle from the top of the world.🎵
Charisma Saving Throw: DC 18, Failure: 20d6 Psychic Damage, Success: Half damage
Now I am 100% confused.
How can someone of less power be able to bestow powers on a player and turn them into a warlock?
If you have a low level entity, how can they bestow more power then what they have?
What is the minimum level of power needed to, "at the time that the pact was made, be capable of bestowing the Warlock package of powers."
Doesn't that question actually need to be answered in order to determine how low a fiend needs to be? Finding that minimum will rule out all of those not worthy a look.
Howdy Eternal!
It sounds like you are asking for recommendations for specific fiends that would make a suitable patron for a warlock who is combat oriented. In that case, Zariel sounds like a good choice. She has a theme of redemption, whereas the others are all about corruption, chaos, pestilence. Although, you could consider:
Pazuzu from Journeys through the Radiant Citadel. They seem to be about mobility and control of the field of battle.
Graz'zt from Mordenkainin's Tome of Foes. They are about seduction, chaos, and corrupting influence in battle.
Work with your DM to see if there are any limitations or uses that they would like to put on a patron for your warlock. Work on your backstory so that it supports the fiend sponsoring your warlock (what do they get out of it) and the style of play you envision for your character, for example playing a good aligned warlock with an inherently evil patron. It can be done, and it can add something to the way you play your character or events in the game.
Let us know how your warlock develops and which patron you settle on, okay?
Game On, Sibling!
Jack
Greetings, my warlock uses the 2024 PHB and has an Archery patron and is currently crawling through Dungeon of the Mad Mage with his companions (a human monk/rogue, an elvish druid/monk, a deep gnome cleric/sorcerer and an Eberron war forged artificer) (yes, we are slightly strange) (my character is a human wayfarer warlock with the Magic Initiate (Cleric) origin feat.) Anyway, my chosen Archfey patron is The Most Dread Archery Duchess of Stealth and Hedonistic Pleasure, The Lady Cheshire (think of a Persian cat with vibrant pink fur, with claws the size of great swords, whose body from nose to tail stretches at least a mile. My Most Gracious and Beneficent Patron enjoys watching me and my companions through her Scrying Mirror as we tackle problems
That should be 'Archfey' not 'Archery'. My patron is going is summon me to the Feywild for a spelling lesson for that flub. (my stay in the Feywild was actually pleasant: there were spelling and grammar lessons in the morning, arcane lessons in the afternoon and plenty of hot, buttered popcorn to eat; though, I have to be careful when my Patron refers to me as Her little kitten)
With Pact of the Blade and my Origin Feat of Magic Initiate (Cleric) with the spell of Healing Word, I can function as a fighter for a few rounds, as a cleric for a few rounds and since my background is Wayfarer, as a rogue for a few rounds, in addition being able to hurl Eldritch Blasts beam when needed.
In terms of Fiend Patrons, Devils do tend to the best (pacts are essentially contracts and devils are on the lawful side of evil) and while there is no hard rule for it, generally deity level beings wouldn't take on warlock servants since they usually have cleric servants but some might indirectly get them through their own servants. For example the Raven Queen created multiple Hexblade Patrons and so the pacts warlocks sign are with the Hexblade and not directly the Raven Queen but one could serve the Raven Queen indirectly through such a contract.
If one were to look at BG3 you'd see that Larian faced the issue that Wyll shouldn't be having Zariel as a direct Patron (while it's possible from a story point of view it'd have been too complicated), so instead they created a Cambion Patron, Mizora. So creating your own Patron is also quiet possible, Archdevils (Inc. Archdukes of the 9 hells) can be used as Patrons (altho some are gods like Asmodeus and Tiamat) but more likely it'd be their underlings going out and forming contracts, an archdevil is unlikely to be interested in dealing with a single individual, so if you want to take on such a Patron for your character, you need justify why they would form a contract with your character, even if it was just a chance/luck meeting.
That said, I once managed to make a warlock backstory where my character was their own patron, which sounds crazy but made sense from the backstory event where the person was split in half and their remaining living half eventually became entangled with the affairs of their other half which had been sacrificed in a demon's experimentation, ultimately leading to a dynamic where the living half wants to reunite their soul into one but the patron half is only after gaining more power and influence, being more powerful when near their former body. Ultimately you can get any patron that your DM is willing to sign off on.