So I am playing a Human Forge Cleric of Moradin in Rime of the Frost Maiden. I am supposed to be the unwanted child of a barbarian tribe and I realised I was playing the character as a more "Kill all that is evil" mad crusader and even got into a fight with a PC. I also desire to be a bit more physical than a full caster so I decided to entertain my lore and playstyle and put some levels in barb path of the giant (honestly, I've been asking for a homebrew Leviathan Axe from GOW for some time and this class is the closest my DM will approve). So, I have 3 levels in cleric now, pretty new to dnd and I painfully found out rushing level 3 in cleric was not a good decision and for my 4th level I wanted to branch into barbarian.
Has anyone played this combo or anything similar and would be willing to help mw with some advice on how many levels I need to dip in which and would it be a good option instead of fighter?
First, I’m assuming you have the necessary ability score minimums to qualify. If you do, it’s still not a great idea. For one, if you are new to D&D, multiclassing is hard. A poorly executed multiclass is a recipe for an ineffective character. And, unless you built the character with the intention of multiclassing from the beginning, you are likely to have a poorly executed multiclass. In this case, forge clerics wear heavy armor, barbarians don’t wear armor. In fact, you can’t rage wearing heavy armor. So taking your armor off (or swapping to medium), what will your new AC be?
The bigger problem is you can’t cast spells, nor concentrate on spells while you are raging. And multiclassing now means you won’t get your ASI as a level 4 cleric. And it will delay your spell progression. In short, cleric and barb powers work against each other.
Also, path of the giant is UA, meaning it’s playtest material that will likely change before publication, if it is published. So make sure your DM is ok with it.
If you’re dead set on multi classing, fighter is the better choice, since the fighter abilities will all still work at the same time as the cleric abilities.
Fimally, I’d keep in mind RotF goes up to roughly level 9. You can try to reverse-engineer your character from there. Not only what they will look like at level 9, but along the way. For example, if you switch now, and go straight barb from here, you won’t get your subclass until level 6 overall, and your first asi until level 7 overall. But game out what you’ll be like at each step along the way and see if it’s fun.
Also keep in mind that not everything needs to be game mechanics, you can role play a cleric who gets angry and rushes in recklessly without having rage and reckless attack.
So I am playing a Human Forge Cleric of Moradin in Rime of the Frost Maiden.
I am supposed to be the unwanted child of a barbarian tribe and I realised I was playing the character as a more "Kill all that is evil" mad crusader and even got into a fight with a PC.
I also desire to be a bit more physical than a full caster so I decided to entertain my lore and playstyle and put some levels in barb path of the giant (honestly, I've been asking for a homebrew Leviathan Axe from GOW for some time and this class is the closest my DM will approve).
So, I have 3 levels in cleric now, pretty new to dnd and I painfully found out rushing level 3 in cleric was not a good decision and for my 4th level I wanted to branch into barbarian.
Has anyone played this combo or anything similar and would be willing to help mw with some advice on how many levels I need to dip in which and would it be a good option instead of fighter?
DMJASHelKaiser
First, I’m assuming you have the necessary ability score minimums to qualify. If you do, it’s still not a great idea. For one, if you are new to D&D, multiclassing is hard. A poorly executed multiclass is a recipe for an ineffective character. And, unless you built the character with the intention of multiclassing from the beginning, you are likely to have a poorly executed multiclass.
In this case, forge clerics wear heavy armor, barbarians don’t wear armor. In fact, you can’t rage wearing heavy armor. So taking your armor off (or swapping to medium), what will your new AC be?
The bigger problem is you can’t cast spells, nor concentrate on spells while you are raging. And multiclassing now means you won’t get your ASI as a level 4 cleric. And it will delay your spell progression. In short, cleric and barb powers work against each other.
Also, path of the giant is UA, meaning it’s playtest material that will likely change before publication, if it is published. So make sure your DM is ok with it.
If you’re dead set on multi classing, fighter is the better choice, since the fighter abilities will all still work at the same time as the cleric abilities.
Fimally, I’d keep in mind RotF goes up to roughly level 9. You can try to reverse-engineer your character from there. Not only what they will look like at level 9, but along the way. For example, if you switch now, and go straight barb from here, you won’t get your subclass until level 6 overall, and your first asi until level 7 overall. But game out what you’ll be like at each step along the way and see if it’s fun.
Also keep in mind that not everything needs to be game mechanics, you can role play a cleric who gets angry and rushes in recklessly without having rage and reckless attack.
Edit: double post