I'm playing an illiterate druid. Due to an accident that happened when they were 7 years old they were exiled. This accident gave them the ability to speak several languages but they were traumatized into blocking out what little they did learn to write because of the incident.My character wants to overcome this and there is another PC that is excited to teach them. Potentially learning to read might cause them to confront the trauma of the accident? Part of me thinks this could mean rolling with disadvantage which the help action from the other pc would cancel out. Recently the party found a scroll with a giant insect on it that only a druid could make out.
I've been surprised to not find any ideas for how a character could overcome it mechanically. How would you suggest marking progression doing this with rolls? Maybe similar to rolling an attack hit for how successful they are that day (in game day or by session? I mean who knows how long an in game day could potentially be) and then maybe a d8 could represent how much they learned that day? Sure you could roll when it comes up but it seems to conflict in my head with the idea of daily progress? How much daily progress would it take to "level" literacy up potentially?
Idk i'm sort of new to dnd and just looking for ideas please let me know your thoughts
What you're looking for is the 'training' downtime activity from XGtE, which explicitly covers learning a language. It gives an estimate also for about how long it should take, and how much it should cost (for associate materials, so here ink and paper or chalk & slate, a book, etc). If you character knows how to speak the language and just can't write it, the DM might decide to adjust the amount of time it takes, but that's where I'd suggest starting.
I'm playing an illiterate druid. Due to an accident that happened when they were 7 years old they were exiled. This accident gave them the ability to speak several languages but they were traumatized into blocking out what little they did learn to write because of the incident.My character wants to overcome this and there is another PC that is excited to teach them. Potentially learning to read might cause them to confront the trauma of the accident? Part of me thinks this could mean rolling with disadvantage which the help action from the other pc would cancel out. Recently the party found a scroll with a giant insect on it that only a druid could make out.
I've been surprised to not find any ideas for how a character could overcome it mechanically. How would you suggest marking progression doing this with rolls? Maybe similar to rolling an attack hit for how successful they are that day (in game day or by session? I mean who knows how long an in game day could potentially be) and then maybe a d8 could represent how much they learned that day? Sure you could roll when it comes up but it seems to conflict in my head with the idea of daily progress? How much daily progress would it take to "level" literacy up potentially?
Idk i'm sort of new to dnd and just looking for ideas please let me know your thoughts
What you're looking for is the 'training' downtime activity from XGtE, which explicitly covers learning a language. It gives an estimate also for about how long it should take, and how much it should cost (for associate materials, so here ink and paper or chalk & slate, a book, etc). If you character knows how to speak the language and just can't write it, the DM might decide to adjust the amount of time it takes, but that's where I'd suggest starting.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Thank you!!! 😻