Like tittle says... This is something stoping me from re buying the content...it would be nice to have a code or something from other vtt or fisical copies to get at least a nice discount. :(
Besides that, Loving the work you all doing here !
Sorry for my spelling :) it's not my native tongue.
For example: I bought from a virtual table top the digital books. It's hard for some people pay again full price for the same digital book. But I agree that dndbeyond shell it's a very nice one.
It would be nice to have a discount. I ll be paying for the nice shell that way. :) And for sure I would be paying for a subscription.
The prices here are insane. The lowest in the market. It's actually the lowest price that WotC can allow. A discount doesn't make sense with these prices. Just think about it like buying a special edition of the book (with all d&d beyond's cool functionalities) at a price lower that the original book ;)
The insane part is that with the same price as Amazon's hard cover (which is still the lowest price the editor is allowing), you get all d&d beyond's functionalities. You can consider whatever value you give to this service as a discount.
I still need to pay a sub to share content with players( I think this is most as a DM perspective)... A sub its ok for me to support the services. But to buy again the digital books or not having a discount because I already own the digital content of the book on a virtual table top, it's hard for someone who cares about his money.
I have the option to not pay nothing here and move on. But the true is that I like what dndbeyond is doing. So for me its hard to support them this way.
I understand, but unfortunately it doesn't work like that. Curse (behind d&d beyond) is a reseller, which is completely different from the company behind the virtual tabletop app/website. Your position is like going to a library to buy the special edition of Volo's guide and request a discount because you already bought the normal edition from another library. It's a business and it's not realistic to ask Curse to lose money based on a purchase completely out of their scope (they're already on tight margins I guess with the price they propose).
I understand. But I don't think my position is the one that you describe. I bought the license to use the content of the book already. So here it would be nice to only pay for the service to use the content I already own in this platform with all the beautiful format and functionality s that have.
So a sub is nice this way. But a sub and pay and extra for the content of the books for someone who already have that content it s good....
Prices are not low seeing this that way with the way you see it. (Edit for more eligible understand(?))
But you don't own it, you own a license to it in paper form and to use it in that form. Curse has no obligation to honour that license as they didn't provide it.
Maybe it s not up to curse to charge for the content of the book if you already have it virtually or paper. And it s up to the creators of the content every book have. So paying curse the same amount of money for every one of the books and then if you want a sub... Maybe the price is a little high.
I’m not sure you understand what you’re paying for.
The vast majority of the cost in any book is not the content or paper. It’s editing, publishing, and marketing costs. The content cost is factored rather as IP. The digital version has digital editing, IT, software development, and IP licensing costs. You think you’re paying for information. You’re actually mostly paying for someone’s time and effort. If you think the features of ddb are worth that tme and effort, then it’s worth paying for.
Just because you bought something from one place doesn't mean you get a discount if you go buy it from somewhere else. You bought the digital license to use the content with that virtual tabletop - it is not up to D&D Beyond or Wizards of the Coast to give you a discount if you want to buy a license somewhere else. Neither Wizards of the Coasts or D&D Beyond should lose money because you changed your mind about which service you wanted to use.
This isn't about "caring for your money" - it's up to you, as the buyer, to pay attention to what your buying and consider what you may buy in future.
If you want to use content offered through D&D Beyond then pay D&D Beyond what is due. If you don't want to pay "because you already have it" from some virtual tabletop then go back to using that virtual tabletop (because that is what you paid for).
If you bought a videogame for X-Box One through the digital X-Box Live store you're not going to suddenly get a discount to buy the same game for the PS4 through the PlayStation network store.
Welcome to how commerce works.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Also, I rest my case with the library example. Following your logic, the special edition of Volo's guide should cost less than the normal edition because you already bought the license to the content by buying the normal edition. So they should charge you only the cost of the added graphics and such ... Doesn't sound fair right ?
It s ok to be blind and Don't care if you have the money to do it. Some people prefer to fight for the good and fair
Would I be right in inferring that you think us blind and that you are fighting for the "good and the fair" because you think you should get discounts?
I shall assume you are not so silly as that, but just in case...
Wizards of the Coast put in a LOT of work, time, cost, money and effort into the creation of the game. It took research, it required game designers, it required artists and writers and legal teams and a whole host of things far too numerable to list here. Making a game is not easy and making a world-renowned game like this one? Insanely difficult. And not just to make it but to create the set up for everyone in the world to be able to play it easily. They deserve the money they get. Not only does it pay for the time and talent to make it but also pays towards the continued support, the errata, the publicity, and additional services (like the fact Wizards of the Coast offer replacement books free of charge, for any edition!) and providing free ongoing support for DMs and players. It is only fair for them to get money for all this. They get money by allowing retail services to purchase certain rights to the content and to license that content out to customers. This can be physical books so bookstores will buy the books at wholesale to resell on to their customers with markup. Or it can be digital services like HeroLabs and D&D Beyond and others where digital versions are bought at whole as a right to resell digitally or as a right to access digitally stored content. This means, digital or physical, the retailer pays Wizards of the Coast for each book or digital content rights they retail be it in bulk (physical) or per-sale (digital).
The retailers also deserve their share. They had to pay for that wholesale book or license/rights plus the costs of making the retail available - the bookstore and till or the e-commerce service and web design. So many costs are involved in making these sales possible - in making it possible for a customer to purchase something through them - that to not charge some form of mark up would cripple them financially. It takes costs and work as well so it is only fair that they get their share - which is the markup.
For D&D Beyond to even be an online shop took e-commerce platforms, registrations, commercial licenses, staff, web designers and developers, accountants, and more. When you buy content through them you allow them to recover the cost they had to pay for that content and the added costs they incurred in making it available to you. Not only this but they offer additional features like character sheet management, homebrew content creation, guides and tutorials, campaign management and more - at no additional cost to you despite all the time and effort it takes to make this stuff, and more. So not only do you buy the content at the lowest possible cost but you get so much extra in management tools as well.
The retail markup and prices are more than fair, so much more than fair. To expect discounts from Wizards of the Coast or D&D Beyond because you either did not plan your purchases, changed mind on retailer after purchase or not understand how commerce works is not fair, not in the least.
I must also remind that you don't need to pay for the full books right away. Only needing the spells? Just get the spell package then. Only want races? Just get the races. Only want that specific class - buy it individually. And if if you have bought individual "pieces" of content and later want the whole book, whatever pieces you've bought are factored as a discount off the book price. You only pay for the content you want, and only when you want it.
Want a race, item, spell, background or feat but don't want to pay? Homebrew a version then and you get to use it free. There isn't one of these that you cannot recreate as a homebrew. It is, technically speaking, possible for you to create homebrew versions of all content except classes. It'll just take you time, but you will avoid the cost. Surely this is fair of D&D Beyond?
Now the subscriptions. The Hero Tier is a way of getting back on the cost of that management and homebrew tools by allowing an optional extra to remove the restriction on how many characters you can make and manage. You also get extra portraits and to add homebrew created by others and share your own. By having some pay for the unlimited version allows for there to be a free version. All those homebrew things and those characters you make and campaigns to manage all take up space on their servers which costs them money and the markup from the books does not cover this, so is it really so wrong for this to be a thing? It's not exactly expensive - a month of content is like a child's weekly pocket money, people on welfare can afford this, it's like the price of a Starbucks coffee. It's pittance yet you get great benefits for it. More than fair. Now remember you do not need this at all - this adds convenience, but not actually necessary. You can use D&D Beyond without a subscription.
The master tier? Aimed at DMs so not necessary if you're a player (and neither is Hero Tier, actually even as a player). Only slightly more than hero tier (and includes everything the hero tier offers) and you get to share all your content with others in your campaign. Let me explain that part - everyone in your campaign gets completely free and legal access to all the content you have bought or homebrew stuff you added be it your own and others. Only one person in the whole group needs to buy the PHB, MM or DMG and everyone in the group gets the access. This is exactly like a real physical game where you share the books. Except they can fully use that content not just to view it but to also manage their characters with it using the management tools this service offers. All for an incredibly low and more than affordable price that more than justifies what you are getting.
Everything considered I cannot possibly see how any of this is seen as unfair to you. So I will give you the benefit of the doubt and assume I misinterpreted your post and that you weren't actually being ridiculous enough to whine about the unfairness of paying lowest possible price for new content licenses and new service features - costs that for some things can even be free.
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
In my opinion this is more than just books you're just paying for, it adds everything to a super easy to use character builder, hosts any homebrew stuff you decide to make (regardless of item, monster and races) and lets your share your own paid/made content with people.
Also DNDBeyond comes with a pretty nifty community that you can come to if you need help, amazon won't help you clarify the rules or troubleshoot when you have an issue.
oh man if you look for help in amazon you need urgently to know this friend of mine: google :D
----
Yeah, they add what a normal website can easily have this days. Plus all the D&D info into a DB, cloud, whatever.
I´m up to pay the work they done and they are doing. But carefull for the amount they are charging you.
I`m still wanting to try if there´s something here that it makes me say -oh! all i payed was worth. If some of you defend the price you are getting charge and don t want it to be better it is up to you.
Rollback Post to RevisionRollBack
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Like tittle says... This is something stoping me from re buying the content...it would be nice to have a code or something from other vtt or fisical copies to get at least a nice discount. :(
Besides that, Loving the work you all doing here !
You cant re-buy your physical books here.
But you can buy the new and shiny digital books that is enveloped by a great shell made by DnD Beyond. :)
I'm not stupid. I'm just unlucky when I'm thinking.
Sorry for my spelling :) it's not my native tongue.
For example: I bought from a virtual table top the digital books. It's hard for some people pay again full price for the same digital book. But I agree that dndbeyond shell it's a very nice one.
It would be nice to have a discount. I ll be paying for the nice shell that way. :) And for sure I would be paying for a subscription.
The prices here are insane. The lowest in the market. It's actually the lowest price that WotC can allow. A discount doesn't make sense with these prices. Just think about it like buying a special edition of the book (with all d&d beyond's cool functionalities) at a price lower that the original book ;)
Prices are the same here... Phb 29$ on Amazon and 29$ here too... I don't see the insane part.
The insane part is that with the same price as Amazon's hard cover (which is still the lowest price the editor is allowing), you get all d&d beyond's functionalities. You can consider whatever value you give to this service as a discount.
I still need to pay a sub to share content with players( I think this is most as a DM perspective)... A sub its ok for me to support the services. But to buy again the digital books or not having a discount because I already own the digital content of the book on a virtual table top, it's hard for someone who cares about his money.
I have the option to not pay nothing here and move on. But the true is that I like what dndbeyond is doing. So for me its hard to support them this way.
I understand, but unfortunately it doesn't work like that. Curse (behind d&d beyond) is a reseller, which is completely different from the company behind the virtual tabletop app/website. Your position is like going to a library to buy the special edition of Volo's guide and request a discount because you already bought the normal edition from another library. It's a business and it's not realistic to ask Curse to lose money based on a purchase completely out of their scope (they're already on tight margins I guess with the price they propose).
I understand. But I don't think my position is the one that you describe. I bought the license to use the content of the book already. So here it would be nice to only pay for the service to use the content I already own in this platform with all the beautiful format and functionality s that have.
So a sub is nice this way. But a sub and pay and extra for the content of the books for someone who already have that content it s good....
Prices are not low seeing this that way with the way you see it. (Edit for more eligible understand(?))
But you don't own it, you own a license to it in paper form and to use it in that form. Curse has no obligation to honour that license as they didn't provide it.
Maybe it s not up to curse to charge for the content of the book if you already have it virtually or paper. And it s up to the creators of the content every book have. So paying curse the same amount of money for every one of the books and then if you want a sub... Maybe the price is a little high.
I’m not sure you understand what you’re paying for.
The vast majority of the cost in any book is not the content or paper. It’s editing, publishing, and marketing costs. The content cost is factored rather as IP. The digital version has digital editing, IT, software development, and IP licensing costs. You think you’re paying for information. You’re actually mostly paying for someone’s time and effort. If you think the features of ddb are worth that tme and effort, then it’s worth paying for.
I fail to see your reasoning.
Just because you bought something from one place doesn't mean you get a discount if you go buy it from somewhere else. You bought the digital license to use the content with that virtual tabletop - it is not up to D&D Beyond or Wizards of the Coast to give you a discount if you want to buy a license somewhere else. Neither Wizards of the Coasts or D&D Beyond should lose money because you changed your mind about which service you wanted to use.
This isn't about "caring for your money" - it's up to you, as the buyer, to pay attention to what your buying and consider what you may buy in future.
If you want to use content offered through D&D Beyond then pay D&D Beyond what is due. If you don't want to pay "because you already have it" from some virtual tabletop then go back to using that virtual tabletop (because that is what you paid for).
If you bought a videogame for X-Box One through the digital X-Box Live store you're not going to suddenly get a discount to buy the same game for the PS4 through the PlayStation network store.
Welcome to how commerce works.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
^ This.
Also, I rest my case with the library example. Following your logic, the special edition of Volo's guide should cost less than the normal edition because you already bought the license to the content by buying the normal edition. So they should charge you only the cost of the added graphics and such ... Doesn't sound fair right ?
Ok it is fair. I ll have to deal with the system here for now.
Good talk and ty. If I come up with other thoughts I ll tell you guys.
It s ok to be blind and Don't care if you have the money to do it. Some people prefer to fight for the good and fair
Would I be right in inferring that you think us blind and that you are fighting for the "good and the fair" because you think you should get discounts?
I shall assume you are not so silly as that, but just in case...
Wizards of the Coast put in a LOT of work, time, cost, money and effort into the creation of the game. It took research, it required game designers, it required artists and writers and legal teams and a whole host of things far too numerable to list here. Making a game is not easy and making a world-renowned game like this one? Insanely difficult. And not just to make it but to create the set up for everyone in the world to be able to play it easily. They deserve the money they get. Not only does it pay for the time and talent to make it but also pays towards the continued support, the errata, the publicity, and additional services (like the fact Wizards of the Coast offer replacement books free of charge, for any edition!) and providing free ongoing support for DMs and players. It is only fair for them to get money for all this. They get money by allowing retail services to purchase certain rights to the content and to license that content out to customers. This can be physical books so bookstores will buy the books at wholesale to resell on to their customers with markup. Or it can be digital services like HeroLabs and D&D Beyond and others where digital versions are bought at whole as a right to resell digitally or as a right to access digitally stored content. This means, digital or physical, the retailer pays Wizards of the Coast for each book or digital content rights they retail be it in bulk (physical) or per-sale (digital).
The retailers also deserve their share. They had to pay for that wholesale book or license/rights plus the costs of making the retail available - the bookstore and till or the e-commerce service and web design. So many costs are involved in making these sales possible - in making it possible for a customer to purchase something through them - that to not charge some form of mark up would cripple them financially. It takes costs and work as well so it is only fair that they get their share - which is the markup.
For D&D Beyond to even be an online shop took e-commerce platforms, registrations, commercial licenses, staff, web designers and developers, accountants, and more. When you buy content through them you allow them to recover the cost they had to pay for that content and the added costs they incurred in making it available to you. Not only this but they offer additional features like character sheet management, homebrew content creation, guides and tutorials, campaign management and more - at no additional cost to you despite all the time and effort it takes to make this stuff, and more. So not only do you buy the content at the lowest possible cost but you get so much extra in management tools as well.
The retail markup and prices are more than fair, so much more than fair. To expect discounts from Wizards of the Coast or D&D Beyond because you either did not plan your purchases, changed mind on retailer after purchase or not understand how commerce works is not fair, not in the least.
I must also remind that you don't need to pay for the full books right away. Only needing the spells? Just get the spell package then. Only want races? Just get the races. Only want that specific class - buy it individually. And if if you have bought individual "pieces" of content and later want the whole book, whatever pieces you've bought are factored as a discount off the book price. You only pay for the content you want, and only when you want it.
Want a race, item, spell, background or feat but don't want to pay? Homebrew a version then and you get to use it free. There isn't one of these that you cannot recreate as a homebrew. It is, technically speaking, possible for you to create homebrew versions of all content except classes. It'll just take you time, but you will avoid the cost. Surely this is fair of D&D Beyond?
Now the subscriptions. The Hero Tier is a way of getting back on the cost of that management and homebrew tools by allowing an optional extra to remove the restriction on how many characters you can make and manage. You also get extra portraits and to add homebrew created by others and share your own. By having some pay for the unlimited version allows for there to be a free version. All those homebrew things and those characters you make and campaigns to manage all take up space on their servers which costs them money and the markup from the books does not cover this, so is it really so wrong for this to be a thing? It's not exactly expensive - a month of content is like a child's weekly pocket money, people on welfare can afford this, it's like the price of a Starbucks coffee. It's pittance yet you get great benefits for it. More than fair. Now remember you do not need this at all - this adds convenience, but not actually necessary. You can use D&D Beyond without a subscription.
The master tier? Aimed at DMs so not necessary if you're a player (and neither is Hero Tier, actually even as a player). Only slightly more than hero tier (and includes everything the hero tier offers) and you get to share all your content with others in your campaign. Let me explain that part - everyone in your campaign gets completely free and legal access to all the content you have bought or homebrew stuff you added be it your own and others. Only one person in the whole group needs to buy the PHB, MM or DMG and everyone in the group gets the access. This is exactly like a real physical game where you share the books. Except they can fully use that content not just to view it but to also manage their characters with it using the management tools this service offers. All for an incredibly low and more than affordable price that more than justifies what you are getting.
Everything considered I cannot possibly see how any of this is seen as unfair to you. So I will give you the benefit of the doubt and assume I misinterpreted your post and that you weren't actually being ridiculous enough to whine about the unfairness of paying lowest possible price for new content licenses and new service features - costs that for some things can even be free.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Good read. Ty. But the business can always be better. I'm an artists, a musician and I know what is to be supported by people who love your work.
I admire you for that response you share. It is very informative.
Ty :)
In my opinion this is more than just books you're just paying for, it adds everything to a super easy to use character builder, hosts any homebrew stuff you decide to make (regardless of item, monster and races) and lets your share your own paid/made content with people.
Also DNDBeyond comes with a pretty nifty community that you can come to if you need help, amazon won't help you clarify the rules or troubleshoot when you have an issue.
oh man if you look for help in amazon you need urgently to know this friend of mine: google :D
----
Yeah, they add what a normal website can easily have this days. Plus all the D&D info into a DB, cloud, whatever.
I´m up to pay the work they done and they are doing. But carefull for the amount they are charging you.
I`m still wanting to try if there´s something here that it makes me say -oh! all i payed was worth. If some of you defend the price you are getting charge and don t want it to be better it is up to you.