I have an "ability" that all players in my campaigns can use, "Grant Experience for Good RP" I'd like to have a tracker similar to class abilities so they can use it once per session or at a most per long rest.
Is there a way to add this?
I tried to make a spell but there was no way to make one for non-casters.
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Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
Home-brew magic items tend to be the way to fix in most random tidbits.
It won't add any experience points to anyone because magic items don't have that functionality now, but it can have a single charge that replenishes at dawn so you can track when it has been used.
Thank you! I was just wondering about that. Yeah. It has no effect, but the tracking is what I'm looking for. Fantasy Grounds also has no way to actually grant exp, but I use it for a tracker.
Rollback Post to RevisionRollBack
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
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I have an "ability" that all players in my campaigns can use, "Grant Experience for Good RP" I'd like to have a tracker similar to class abilities so they can use it once per session or at a most per long rest.
Is there a way to add this?
I tried to make a spell but there was no way to make one for non-casters.
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption
Home-brew magic items tend to be the way to fix in most random tidbits.
It won't add any experience points to anyone because magic items don't have that functionality now, but it can have a single charge that replenishes at dawn so you can track when it has been used.
Thank you! I was just wondering about that. Yeah. It has no effect, but the tracking is what I'm looking for. Fantasy Grounds also has no way to actually grant exp, but I use it for a tracker.
Playtesting Fugare Draconis, an epic tale of adventure, loss, and redemption