Not sure if this is already in the works or if this is the right place to post this but here a few things regarding the dice roll feature.
The following things would be awesome, if added to the dice rolling feature/general features:
If an ability check is marked as roll with disadvantage (ie. Plate armour gives disadvantage on stealth checks) the roll would automatically be rolled with disadvantage (same goes for roll with advantage)
Exhaustion effect would be nice, if marked in the charakter sheet as disadvantage on all ability checks (Exhaution lvl 1).
It would be generally nice to have the effects of exhaustion be reflected in the character sheet :)
If an ability check is marked as roll with disadvantage (ie. Plate armour gives disadvantage on stealth checks) the roll would automatically be rolled with disadvantage (same goes for roll with advantage)
The problem with this is how advantage and disadvantage interact (cancelling if you have both in any amount). The sheet doesn't know when you have other sources of advantage or disadvantage so it would be failing to cancel them a lot of the time.
Also a lot of features provide conditional advantage or disadvantage, such as survival checks when performing specific abilities.
I totally agree with the issue of cancelling out situations. Not sure if the solution would simply be to display all three results uf any advantage/disadvantage is indicated. For example, lets take the armour situation.
Disadvantage (large letters)
Regular (smaller letters below)
I just see, that some of my players tend to "forget" to roll disadvantage online.
Maxbe have the ability to toggle this feature in the character settings?
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Hi there!
Not sure if this is already in the works or if this is the right place to post this but here a few things regarding the dice roll feature.
The following things would be awesome, if added to the dice rolling feature/general features:
Cheers!
The problem with this is how advantage and disadvantage interact (cancelling if you have both in any amount). The sheet doesn't know when you have other sources of advantage or disadvantage so it would be failing to cancel them a lot of the time.
Also a lot of features provide conditional advantage or disadvantage, such as survival checks when performing specific abilities.
That's why the system displays a reminder
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I totally agree with the issue of cancelling out situations. Not sure if the solution would simply be to display all three results uf any advantage/disadvantage is indicated. For example, lets take the armour situation.
Disadvantage (large letters)
Regular (smaller letters below)
I just see, that some of my players tend to "forget" to roll disadvantage online.
Maxbe have the ability to toggle this feature in the character settings?