Oh my god.... this is such a horrible re-design..... I've been a member with a Master Tier subscription since the very beginning and since then I have consistently unlocked every single item in the store. All digital rulebooks, adventures, campaign settings, digital dice... you name it. In all that time I have never felt more disgusted and annoyed at the marketplace than I did today loading up the new design.
I used to be able to go to the marketplace. It loaded quickly. It showed me ONLY the things I didn't own.
Now the page is crowded with tons of items I already own. The only way within the marketplace to identify if I own something is to click into each individual item and see the sub-text "You own this digital product". This means I have to mentally remember or keep track of every item on the store, or click on every single one and load the page just to see if it is something that I was missing.
The design is cluttered. with scroll feed after scroll feed. All items I have no use for as they are already purchased on my account. The UI is designed horribly, and on page load elements load in, shifting them further down the page. Web elements moving around the page as it loads is the biggest sign of poor web design.
Honestly, I went from the old design where I would hop in, see new items in the shop that I didn't have, and was incentivized to purchase and add them to my collection. Now I load the new marketplace and am inundated with clutter and no idea what new items I don't have. 0 out of 10. Hopefully they fix this..
DM_InsertCoin, I echo that sentiment. If they were looking for an improved UI, they clearly only solicited feedback from their own team and not customers.
I'll add that I'm also seeing that I cannot add items from books on an a la carte basis anymore. It's the whole book or nothing. I enjoyed the ability to add assets for my players on an ad hoc basis. However, if I have to buy an entire book to add something to my games, I'm going to start limiting content in my games.
While I am very disappointed, I'm not the slightest bit surprised. WotC has shown a mindless dedication to maximizing total dollars from customers instead of higher margins on "just in time" purchases.
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Oh my god.... this is such a horrible re-design..... I've been a member with a Master Tier subscription since the very beginning and since then I have consistently unlocked every single item in the store. All digital rulebooks, adventures, campaign settings, digital dice... you name it. In all that time I have never felt more disgusted and annoyed at the marketplace than I did today loading up the new design.
I used to be able to go to the marketplace. It loaded quickly. It showed me ONLY the things I didn't own.
Now the page is crowded with tons of items I already own. The only way within the marketplace to identify if I own something is to click into each individual item and see the sub-text "You own this digital product". This means I have to mentally remember or keep track of every item on the store, or click on every single one and load the page just to see if it is something that I was missing.
The design is cluttered. with scroll feed after scroll feed. All items I have no use for as they are already purchased on my account. The UI is designed horribly, and on page load elements load in, shifting them further down the page. Web elements moving around the page as it loads is the biggest sign of poor web design.
Honestly, I went from the old design where I would hop in, see new items in the shop that I didn't have, and was incentivized to purchase and add them to my collection. Now I load the new marketplace and am inundated with clutter and no idea what new items I don't have. 0 out of 10. Hopefully they fix this..
DM_InsertCoin, I echo that sentiment. If they were looking for an improved UI, they clearly only solicited feedback from their own team and not customers.
I'll add that I'm also seeing that I cannot add items from books on an a la carte basis anymore. It's the whole book or nothing. I enjoyed the ability to add assets for my players on an ad hoc basis. However, if I have to buy an entire book to add something to my games, I'm going to start limiting content in my games.
While I am very disappointed, I'm not the slightest bit surprised. WotC has shown a mindless dedication to maximizing total dollars from customers instead of higher margins on "just in time" purchases.