A co-DM and I are running a West Marches-style campaign. As you might know, these differ from traditional campaigns in that they can have dozens of players (we've only just started and have 18 players), each with multiple characters. We've had to create two (soon to be three) "campaigns" in order to create and monitor all the characters for our one campaign.
I understand the need to limit access to campaigns (in order minimize people taking advantage of the crucial Content Sharing feature), but is there any way to increase the current cap? Maybe introduce an additional membership tier or an additional feature that can be unlocked with an extra buck or two a month? I can't speak for anyone else, but I'd certainly be willing to pay for this.
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Saul - Reluctant Saviors of Luskan (5e) Nat- Guild Living (4e)
+1 to this. I run a similar style campaign with 16 total players rotating in and out of each session. It’d be nice to have an option to get a higher player cap, or at the very least a higher character cap.
I would appreciate a subscription add-on to increase the cap, or if the cap was changed to be an overall number of players, rather than a max number of players in each of up to three campaigns. (So you could use all of them in one campaign, or split them up, as you choose.)
Not specifically what you're asking for, but a workaround; individual characters can be marked 'inactive' in a campaign, and those characters do not count against the campaign limit IIRC. So add the character to the campaign and only mark it 'Active' when it becomes relevant.
This should enable you to get around the limit - pretty sure I've seen the mods here suggest this before.
Yeah I tried playing around with that -- but it looks like you can only have 12 accounts, +1 DM account per campaign. So yes, you can have more than 12 characters settled into a campaign, but if you have more than 12 separate accounts (players) who want to join the campaign, you hit a wall. A workaround in this situation is if multiple players agree to share an account, but it's still not an ideal situation.
Yes this would be nice. Maybe even an option were players can "purchase" additional permanent character slots for those who would rather not rely on a subscription.
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Hello!
A co-DM and I are running a West Marches-style campaign. As you might know, these differ from traditional campaigns in that they can have dozens of players (we've only just started and have 18 players), each with multiple characters. We've had to create two (soon to be three) "campaigns" in order to create and monitor all the characters for our one campaign.
I understand the need to limit access to campaigns (in order minimize people taking advantage of the crucial Content Sharing feature), but is there any way to increase the current cap? Maybe introduce an additional membership tier or an additional feature that can be unlocked with an extra buck or two a month? I can't speak for anyone else, but I'd certainly be willing to pay for this.
Saul - Reluctant Saviors of Luskan (5e)
Nat - Guild Living (4e)
+1 to this. I run a similar style campaign with 16 total players rotating in and out of each session. It’d be nice to have an option to get a higher player cap, or at the very least a higher character cap.
I would appreciate a subscription add-on to increase the cap, or if the cap was changed to be an overall number of players, rather than a max number of players in each of up to three campaigns. (So you could use all of them in one campaign, or split them up, as you choose.)
Not specifically what you're asking for, but a workaround; individual characters can be marked 'inactive' in a campaign, and those characters do not count against the campaign limit IIRC. So add the character to the campaign and only mark it 'Active' when it becomes relevant.
This should enable you to get around the limit - pretty sure I've seen the mods here suggest this before.
Yeah I tried playing around with that -- but it looks like you can only have 12 accounts, +1 DM account per campaign. So yes, you can have more than 12 characters settled into a campaign, but if you have more than 12 separate accounts (players) who want to join the campaign, you hit a wall. A workaround in this situation is if multiple players agree to share an account, but it's still not an ideal situation.
Yes this would be nice. Maybe even an option were players can "purchase" additional permanent character slots for those who would rather not rely on a subscription.