Unarmored Defense feature from Monk (possibly also from barbarian) does not work correctly.
Should be 10 + DEX + WIS and should not work when wearing armor or shield. This feature does not actually turn itself off when armor or shield is equipped, resulting in combos such as 10 + DEX + WIS + 2(shield) etc.
Yeah, this is a known issue with DDB and Unarmored Defense calculations. But at least with Monk you get punished by losing your Martial Arts capabilities when armored and/or carrying a shield.
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Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
DDB coded the unarmored defense modifiers without the specific exceptions that turn them off. It is the same code for monk as barbarian and as draconic sorcerer and everything else.
It is easy enough to not cheat. At least it is no harder than with pen and paper. All you have to do is read your features and follow their restrictions.
Unarmored Defense feature from Monk (possibly also from barbarian) does not work correctly.
Should be 10 + DEX + WIS and should not work when wearing armor or shield. This feature does not actually turn itself off when armor or shield is equipped, resulting in combos such as 10 + DEX + WIS + 2(shield) etc.
Yeah, this is a known issue with DDB and Unarmored Defense calculations. But at least with Monk you get punished by losing your Martial Arts capabilities when armored and/or carrying a shield.
Helpful rewriter of Japanese->English translation and delver into software codebases (she/e/they)
DDB coded the unarmored defense modifiers without the specific exceptions that turn them off. It is the same code for monk as barbarian and as draconic sorcerer and everything else.
It is easy enough to not cheat. At least it is no harder than with pen and paper. All you have to do is read your features and follow their restrictions.
I'm more so concerned by unintentional cheating, it's an easy thing not to realize for new players