Bumping because the fact that this has been a problem for what seems like 4 years now is absurd. I pay money for the pro account so my players can benefit from the extra content which I also bought.
Until basic published content can be fully expressed in the character sheet, which is more or less the only reason I've bought any player sourcebooks here, this is a faulty product as far as I'm concerned. Probably going back to my free, 3rd party Adobe Acrobat page that runs better autofill than this official product.
Rollback Post to RevisionRollBack
12 year player, 8 year DM. Mapmaker, lore encyclopedia and high priest of Maglubiyet.
I get that you probably should add bonus damage of a different type to the normal weapon damage, but a line could probably be added similar to how green flame blade is displayed to say "Lifedrinker +3 necrotic"
That's 4 years that this has been a known issue, and likely not a difficult fix.
It probably is a bit of a difficult fix. The character sheets weren't built very flexibly. They would need to make several changes including the dice rolling buttons and probably make the layout able to dynamically change sizes to account for larger values. Not to mention keeping damage types separate.
There are a dozen of other feats/items/spells that automatically add to a weapons +to hit or +damage type already
Lifedrinker has just been ignored for 4+ years
Adding a fixed value to weapon damage is easy. Adding an extra dice roll or a different damage type is hard. All the effects that do either of those are similarly janky on DDB.
why does this take so long and is it so hard? its a simple check, do you have lifedrinker yes/no is a weapon selected as pact weapon yes? then add the necrotic damage
are the character sheets spaghetti code or something? i know there are a lot of variables, but adding something if a check is made should just be coding
Bumping because the fact that this has been a problem for what seems like 4 years now is absurd. I pay money for the pro account so my players can benefit from the extra content which I also bought.
Until basic published content can be fully expressed in the character sheet, which is more or less the only reason I've bought any player sourcebooks here, this is a faulty product as far as I'm concerned. Probably going back to my free, 3rd party Adobe Acrobat page that runs better autofill than this official product.
12 year player, 8 year DM. Mapmaker, lore encyclopedia and high priest of Maglubiyet.
Still an issue
Also still an issue
2022 and still not fixed. Just bumping this,
pls fix!
Confirming still an issue and the Life Drinker bonus Necrotic damage is not being added to the weapons.
This is still an issue.
I get that you probably should add bonus damage of a different type to the normal weapon damage, but a line could probably be added similar to how green flame blade is displayed to say "Lifedrinker +3 necrotic"
Jan 2023 and still not fixed!
That's 4 years that this has been a known issue, and likely not a difficult fix.
It probably is a bit of a difficult fix. The character sheets weren't built very flexibly. They would need to make several changes including the dice rolling buttons and probably make the layout able to dynamically change sizes to account for larger values. Not to mention keeping damage types separate.
There are a dozen of other feats/items/spells that automatically add to a weapons +to hit or +damage type already
Lifedrinker has just been ignored for 4+ years
Adding a fixed value to weapon damage is easy. Adding an extra dice roll or a different damage type is hard. All the effects that do either of those are similarly janky on DDB.
Bump - still an issue
Still an issue.
If this is a difficult fix at least they should say something. This is ridiculous
C'mon devs - this should have been addressed by now. Can we please get some communication on this???
Still not working.
bump, still not working
@devs ?
How is this still not fixed years later? I feel like this is pretty simple thing for them to fix they're just choosing not too for whatever reason.
why does this take so long and is it so hard? its a simple check, do you have lifedrinker yes/no is a weapon selected as pact weapon yes? then add the necrotic damage
are the character sheets spaghetti code or something? i know there are a lot of variables, but adding something if a check is made should just be coding
Sorry I missed you in 2022 and 2023; things stopped getting better. It's just *fine* now.
But not lifedrinker, which isn't fine!