As much as I like the Encounter Builder there are a few things I would like to be considered for ease of life features.
Encounter Management
I was building a number of encounters relating to random events on a roll table. So each encounter was named "Desert Encounter #1", "Desert Encounter "2" etc. As I was making a d20 set of encounters I started to see some issues.
Firstly, the page cuts off early so I can't see my 20 encounters on one page.
Secondly, the way that the encounter builder sorts its list is unhelpful, for example, it goes Encounter 1, encounter 10, encounter 11... Encounter 2, Encounter 20. As a result its out of numerical order and doesn't look great.
Lastly, as someone who likes to build these encounters so that they are good to go, it would be nice to be able to sort them into their own folders so that I can keep my 20 desert encounters in a "Desert Encounters" folder/drop-down and not have to have a page full of encounters that I would then need to sift through.
Monster Search
I think that the monster search function is pretty much there. I would quite like it if I could hide "named monsters" or characters from that list so I don't have "Klarg" from LMoP appearing in the K section.
The requirement to only load a small number of monsters at a time whilst searching is quite tedious too, not too bad if you're being specific, but sometimes I just want to view my menagerie of misery...
Maybe some custom player-built lists could work here. So If I want to build a list of monsters for the desert in my world I can do so. I accept that there is a "desert" tag on the search, but that's an assumptive tab. For example, the Zombie does not appear in the desert list... However, I require zombies for a graveyard in an old western abandoned town. To feed back to my previous comment, I would then need to do multiple page loads to get to the Zombie. The general suggestion tags are, of course, useful. But being able to make my own list would be amazing.
That One that won't Go Away
I take it you're hearing this one a lot, but the Untitled Encounter from Hommlet made in the 70s that's on everyone's list annoys my ADHD. I'm sure that you're testing something but it is annoying that I can't delete it XD.
As much as I like the Encounter Builder there are a few things I would like to be considered for ease of life features.
Encounter Management
I was building a number of encounters relating to random events on a roll table. So each encounter was named "Desert Encounter #1", "Desert Encounter "2" etc. As I was making a d20 set of encounters I started to see some issues.
Firstly, the page cuts off early so I can't see my 20 encounters on one page.
Secondly, the way that the encounter builder sorts its list is unhelpful, for example, it goes Encounter 1, encounter 10, encounter 11... Encounter 2, Encounter 20. As a result its out of numerical order and doesn't look great.
Lastly, as someone who likes to build these encounters so that they are good to go, it would be nice to be able to sort them into their own folders so that I can keep my 20 desert encounters in a "Desert Encounters" folder/drop-down and not have to have a page full of encounters that I would then need to sift through.
this is because it is all seen as a single line of text so it's ordered alphabeticaly (like ab would come before b) to solve this you can use encouter 01, encouter 02, ...encounter 10.
That One that won't Go Away
I take it you're hearing this one a lot, but the Untitled Encounter from Hommlet made in the 70s that's on everyone's list annoys my ADHD. I'm sure that you're testing something but it is annoying that I can't delete it XD.
YOu can't remove an unamed endounter, if you rename it you should be able to remove it
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Hi Team,
As much as I like the Encounter Builder there are a few things I would like to be considered for ease of life features.
Encounter Management
I was building a number of encounters relating to random events on a roll table. So each encounter was named "Desert Encounter #1", "Desert Encounter "2" etc. As I was making a d20 set of encounters I started to see some issues.
Firstly, the page cuts off early so I can't see my 20 encounters on one page.
Secondly, the way that the encounter builder sorts its list is unhelpful, for example, it goes Encounter 1, encounter 10, encounter 11... Encounter 2, Encounter 20. As a result its out of numerical order and doesn't look great.
Lastly, as someone who likes to build these encounters so that they are good to go, it would be nice to be able to sort them into their own folders so that I can keep my 20 desert encounters in a "Desert Encounters" folder/drop-down and not have to have a page full of encounters that I would then need to sift through.
Monster Search
I think that the monster search function is pretty much there. I would quite like it if I could hide "named monsters" or characters from that list so I don't have "Klarg" from LMoP appearing in the K section.
The requirement to only load a small number of monsters at a time whilst searching is quite tedious too, not too bad if you're being specific, but sometimes I just want to view my menagerie of misery...
Maybe some custom player-built lists could work here. So If I want to build a list of monsters for the desert in my world I can do so. I accept that there is a "desert" tag on the search, but that's an assumptive tab. For example, the Zombie does not appear in the desert list... However, I require zombies for a graveyard in an old western abandoned town. To feed back to my previous comment, I would then need to do multiple page loads to get to the Zombie. The general suggestion tags are, of course, useful. But being able to make my own list would be amazing.
That One that won't Go Away
I take it you're hearing this one a lot, but the Untitled Encounter from Hommlet made in the 70s that's on everyone's list annoys my ADHD. I'm sure that you're testing something but it is annoying that I can't delete it XD.
All the Best,
Chris
this is because it is all seen as a single line of text so it's ordered alphabeticaly (like ab would come before b) to solve this you can use encouter 01, encouter 02, ...encounter 10.
YOu can't remove an unamed endounter, if you rename it you should be able to remove it