Hi! While playing 5e with the character sheet via web-browser on my mobile device (iPhone/iPad), certain interactions result in a pop-up. (Bringing up "spells" from the main character sheet page for example.) It's helpful to have the pop-up, but to dismiss it I have to "click away" which on a mobile device means touching some part of the screen not associated with the popped-up content. Generally, doing so accomplishes two things, one wanted and one unwanted: 1) it dismisses the pop-up/overlay (correctly) but 2) then triggers whatever I inadvertently touched on the underlying (non-pop-up) screen (Boo!).
My suggestion is for a "safe space" on the character sheet that provides some room to touch in order to dismiss a pop-up overlay. (The best would be a "close overlay" X or button on the pop-up, but touching-away is convenient, provided I don't then end up clicking somewhere unexpected as a result.) Could you add a margin, a grey box, or something on the character sheet that would be a big enough target to touch/click on, but that wouldn't trigger any nearby buttons? That way I could "click away" to dismiss the pop-ups, but don't trigger unwanted excursions into other features.
Hi!
While playing 5e with the character sheet via web-browser on my mobile device (iPhone/iPad), certain interactions result in a pop-up. (Bringing up "spells" from the main character sheet page for example.) It's helpful to have the pop-up, but to dismiss it I have to "click away" which on a mobile device means touching some part of the screen not associated with the popped-up content. Generally, doing so accomplishes two things, one wanted and one unwanted: 1) it dismisses the pop-up/overlay (correctly) but 2) then triggers whatever I inadvertently touched on the underlying (non-pop-up) screen (Boo!).
My suggestion is for a "safe space" on the character sheet that provides some room to touch in order to dismiss a pop-up overlay. (The best would be a "close overlay" X or button on the pop-up, but touching-away is convenient, provided I don't then end up clicking somewhere unexpected as a result.) Could you add a margin, a grey box, or something on the character sheet that would be a big enough target to touch/click on, but that wouldn't trigger any nearby buttons? That way I could "click away" to dismiss the pop-ups, but don't trigger unwanted excursions into other features.
Thanks for your consideration!
You should be able to swipe the sidebar away with a natural swiping motion, is this not working for you?