I used to love running D&D with DnDBeyond for Character Creation, along with a tool that imported characters into Foundry VTT. Maybe it wasn't perfect, but it was pretty close to just what I needed and made my life a lot easier. Since the release of the 2024 materials, my entire workflow has been blown out of the water. _EVERY_ time a character levels in a group (NO MATTER HOW EXPERIENCED THE PLAYER) some little piece of 2024 crap manages to accidentally find it's way into the levelup. I end up having to manually review every choice that every player makes because inevitably ddbeyond ends up tricking them into picking the 2024 version of some feat, spell, or class.
This, combined with the (impressive) rate you're adding new content THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS means that I'm out. The product managers in charge of this product do not understand how ugly this has become for people who depended on it. This tool has turned into something that makes more work for me instead of saving me time. I'll still run D&D, but DDBeyond won't be a part of it.
Yeah, seeing this from more and more tables. There DM'S I play with don't care if you use ddb, but they are very clear there will be no help, and if it slows the game down your skipped.
It is hard to see how this is beneficial to wotc, most new players don't make it through session 0 with ddb.
I used to love running D&D with DnDBeyond for Character Creation, along with a tool that imported characters into Foundry VTT. Maybe it wasn't perfect, but it was pretty close to just what I needed and made my life a lot easier. Since the release of the 2024 materials, my entire workflow has been blown out of the water. _EVERY_ time a character levels in a group (NO MATTER HOW EXPERIENCED THE PLAYER) some little piece of 2024 crap manages to accidentally find it's way into the levelup. I end up having to manually review every choice that every player makes because inevitably ddbeyond ends up tricking them into picking the 2024 version of some feat, spell, or class.
This, combined with the (impressive) rate you're adding new content THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS means that I'm out. The product managers in charge of this product do not understand how ugly this has become for people who depended on it. This tool has turned into something that makes more work for me instead of saving me time. I'll still run D&D, but DDBeyond won't be a part of it.
So long and thanks for all the fish.
Doesn't fix the 2024 issues (since the Free Rules are always-on) but the third-party stuff can be disabled in a shared campaign by managing content being shared. As the DM, you can choose to restrict that to anyone who doesn't own it themselves. Free rules stuff can be avoided by just talking to your players and teaching them what the various sources are/mean.
Tip: Filters are usable for both items and spells. 2014 Core Rules shows up as a filterable option for any 2014 character (meaning a character with a 2014 class).
DDB is desperately in need of site-wide filters. Some of the third party content is great to see. Some is just bloat that makes DDB even worse to navigate and troubleshoot, just a little bit more, all the time. I keep checking back in those hopes they'd add even the slightest quality of life for running a 2014 5e campaign, I was a happily paying fan of DDB for nearly a decade.
Seriously, DDB, how much do I have to pay to be able to go to my personal Account Entitlements and delete the Free Rules? Release a rolled back version of DDB, to like August 2024, and you'll get your money.
This is definitely an issue. A campaign level filter, controllable by the DM, that allows either *sources* or specific items to be excluded or included.
That said, while the 2024 issue is a problem, the "THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS" part can be excluded by the character sheet settings. Either turn off all Partnered Content, or specific sources when the characters are created. If your players are turning these on without your approval, that's a social issue.
This is definitely an issue. A campaign level filter, controllable by the DM, that allows either *sources* or specific items to be excluded or included.
That said, while the 2024 issue is a problem, the "THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS" part can be excluded by the character sheet settings. Either turn off all Partnered Content, or specific sources when the characters are created. If your players are turning these on without your approval, that's a social issue.
Doesn't fix the 2024 issues (since the Free Rules are always-on) but the third-party stuff can be disabled in a shared campaign by managing content being shared. As the DM, you can choose to restrict that to anyone who doesn't own it themselves. Free rules stuff can be avoided by just talking to your players and teaching them what the various sources are/mean.
Tip: Filters are usable for both items and spells. 2014 Core Rules shows up as a filterable option for any 2014 character (meaning a character with a 2014 class).
Just a note here: Blocking a book from Campaign Sharing doesn't prevent the players from using the options available from it. It prevents them from reading the book directly. Primarily to stop them from reading your adventure modules. If you have a book of magic items like The Griffon's Saddlebag, they can still see all those items in the "Add Item" screen.
If your players are turning these on without your approval, that's a social issue.
This is an incorrect assumption of the problem I've encountered, which is simply most of the players I have struggle to use DDB to build characters. One got so overwhelmed they called me for help. Regardless of which rulesets people prefer, it's in an abysmal state and badly needs clearly/better defined filters for all content. And I especially don't plan to resubscribe until it's done for 5.5.
If your players are turning these on without your approval, that's a social issue.
This is an incorrect assumption of the problem I've encountered, which is simply most of the players I have struggle to use DDB to build characters. One got so overwhelmed they called me for help. Regardless of which rulesets people prefer, it's in an abysmal state and badly needs clearly/better defined filters for all content. And I especially don't plan to resubscribe until it's done for 5.5.
I didn't realize you were also the OP?
I always check my players sheets for these settings at the start of the campaign, so that they don't have to worry about stuffing them up. And then it's on them to not change them without discussion. Any sufficiently complex rule system requires competent administrators.
As someone who used to do this with pen and paper, DDB is a quantum leap ahead of the "good old days" when it comes to helping new players make characters.
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I used to love running D&D with DnDBeyond for Character Creation, along with a tool that imported characters into Foundry VTT. Maybe it wasn't perfect, but it was pretty close to just what I needed and made my life a lot easier. Since the release of the 2024 materials, my entire workflow has been blown out of the water. _EVERY_ time a character levels in a group (NO MATTER HOW EXPERIENCED THE PLAYER) some little piece of 2024 crap manages to accidentally find it's way into the levelup. I end up having to manually review every choice that every player makes because inevitably ddbeyond ends up tricking them into picking the 2024 version of some feat, spell, or class.
This, combined with the (impressive) rate you're adding new content THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS means that I'm out. The product managers in charge of this product do not understand how ugly this has become for people who depended on it. This tool has turned into something that makes more work for me instead of saving me time. I'll still run D&D, but DDBeyond won't be a part of it.
So long and thanks for all the fish.
Yeah, seeing this from more and more tables. There DM'S I play with don't care if you use ddb, but they are very clear there will be no help, and if it slows the game down your skipped.
It is hard to see how this is beneficial to wotc, most new players don't make it through session 0 with ddb.
Doesn't fix the 2024 issues (since the Free Rules are always-on) but the third-party stuff can be disabled in a shared campaign by managing content being shared. As the DM, you can choose to restrict that to anyone who doesn't own it themselves. Free rules stuff can be avoided by just talking to your players and teaching them what the various sources are/mean.
Tip: Filters are usable for both items and spells. 2014 Core Rules shows up as a filterable option for any 2014 character (meaning a character with a 2014 class).
DDB is desperately in need of site-wide filters. Some of the third party content is great to see. Some is just bloat that makes DDB even worse to navigate and troubleshoot, just a little bit more, all the time. I keep checking back in those hopes they'd add even the slightest quality of life for running a 2014 5e campaign, I was a happily paying fan of DDB for nearly a decade.
Seriously, DDB, how much do I have to pay to be able to go to my personal Account Entitlements and delete the Free Rules? Release a rolled back version of DDB, to like August 2024, and you'll get your money.
2024This is definitely an issue. A campaign level filter, controllable by the DM, that allows either *sources* or specific items to be excluded or included.
That said, while the 2024 issue is a problem, the "THAT I CANNOT PREVENT PLAYERS FROM ADDING INTO MY CAMPAIGNS" part can be excluded by the character sheet settings. Either turn off all Partnered Content, or specific sources when the characters are created. If your players are turning these on without your approval, that's a social issue.

Just a note here: Blocking a book from Campaign Sharing doesn't prevent the players from using the options available from it. It prevents them from reading the book directly. Primarily to stop them from reading your adventure modules. If you have a book of magic items like The Griffon's Saddlebag, they can still see all those items in the "Add Item" screen.
This is an incorrect assumption of the problem I've encountered, which is simply most of the players I have struggle to use DDB to build characters. One got so overwhelmed they called me for help. Regardless of which rulesets people prefer, it's in an abysmal state and badly needs clearly/better defined filters for all content. And I especially don't plan to resubscribe until it's done for 5.5.
2024I didn't realize you were also the OP?
I always check my players sheets for these settings at the start of the campaign, so that they don't have to worry about stuffing them up. And then it's on them to not change them without discussion. Any sufficiently complex rule system requires competent administrators.
As someone who used to do this with pen and paper, DDB is a quantum leap ahead of the "good old days" when it comes to helping new players make characters.