I like what we're seeing here. I do. But fact is I have all this content already, and I can look it up in my books nearly as fast as I can apply filters. It isn't enough to just look stuff up, in other words; The real timesaver for me is a tool that helps me create adventures.
What I need, really, is randomly generated content sets with good logic.
I'm talking about randomly created dungeons. City maps. NPCs. Treasure hoards. Traps with random effects. encounters. randomly generated random encounter tables. The logic doesn't have to be perfect; I don't expect a publishable wizard's tower every time I click "generate random dungeon." What I DO need is a dungeon skeleton that makes enough sense that I can tweak the design, alter the encounters, and replace the treasure hordes wholesale. I need something I can create a story around, and fix to fit my story.
Maybe the plan is to include this in the campaign management beta. If so, great. If not... well, I'm sure there are more surprises in store, but I likely won't need to sub just to get a compendium of content I already own.
I won't lie, I could deal with simple things like including an entire list of Magic Items with a d100 on the side (or more/less than a d100 since this is an online tool of course) to give to my players. I never had more excitement than rolling a d100 to get some random magic loot, and to give that experience to my players for 5th edition would be a lot of fun. Although I liek your suggestions of including even more "random generating" things. I would also love some random "goons" to use (CR specified bandits/soldiers with randomly assorted stats, gear, and maybe even classes/spells). It'd be more interesting to have the players face unique soldiers and grunts, rather than "5 Bandits".
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It's time for this age of fire to end. We will reap the humanity from our foes and usher in an age of darkness.
I would also love some random "goons" to use (CR specified bandits/soldiers with randomly assorted stats, gear, and maybe even classes/spells). It'd be more interesting to have the players face unique soldiers and grunts, rather than "5 Bandits".
Yeah, that's really good! Adding a bit of variety is a lot nicer than facing 5 bandits with the same exact fighter archetype.
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I like what we're seeing here. I do. But fact is I have all this content already, and I can look it up in my books nearly as fast as I can apply filters. It isn't enough to just look stuff up, in other words; The real timesaver for me is a tool that helps me create adventures.
What I need, really, is randomly generated content sets with good logic.
I'm talking about randomly created dungeons. City maps. NPCs. Treasure hoards. Traps with random effects. encounters. randomly generated random encounter tables. The logic doesn't have to be perfect; I don't expect a publishable wizard's tower every time I click "generate random dungeon." What I DO need is a dungeon skeleton that makes enough sense that I can tweak the design, alter the encounters, and replace the treasure hordes wholesale. I need something I can create a story around, and fix to fit my story.
Maybe the plan is to include this in the campaign management beta. If so, great. If not... well, I'm sure there are more surprises in store, but I likely won't need to sub just to get a compendium of content I already own.
I won't lie, I could deal with simple things like including an entire list of Magic Items with a d100 on the side (or more/less than a d100 since this is an online tool of course) to give to my players. I never had more excitement than rolling a d100 to get some random magic loot, and to give that experience to my players for 5th edition would be a lot of fun. Although I liek your suggestions of including even more "random generating" things. I would also love some random "goons" to use (CR specified bandits/soldiers with randomly assorted stats, gear, and maybe even classes/spells). It'd be more interesting to have the players face unique soldiers and grunts, rather than "5 Bandits".
It's time for this age of fire to end. We will reap the humanity from our foes and usher in an age of darkness.
I'd be happy with a simple "highlight random uncommon item" for giving out loot personally.
Yeah, that's really good! Adding a bit of variety is a lot nicer than facing 5 bandits with the same exact fighter archetype.