Hit point rolling is one that really stands out. Unless I am doing it wrong (which is highly likely) it is a running total that you have to math out yourself. Petty problem but a solution could be to fill in HP for each level and the builder makes that base HP.
A better interface for the manual rolling.
Hit point rolling is one that really stands out.
Unless I am doing it wrong (which is highly likely) it is a running total that you have to math out yourself. Petty problem but a solution could be to fill in HP for each level and the builder makes that base HP.
You're not alone, would love to see this improved with the actual digital dice and a log of previous rolls/levels.