If you want a creature companion that will help in combat it better to go for the ranger which is still weak in my opinion. You want a sentient companion you can teach things ask your DM about adding NPC's to the campaign that you can recruit through missions etc.
Familiars in my opinion are for providing advantage on attack rolls and scouting, warlock familiars are just vastly better at it. Sprites can speak common and sylvan as well as communicate telepathically with you so it can can scout, cause distractions, and report to you enemies with words. It can also sting and cause poison with its attack if I'm not mistaken so it definitely has some usefulness if you are creative but I think you are looking at the familiar as a combat companion and I don't believe they were made to be that.
I would assume that you can't teach a sprite to wield a normal weapon because it is not the proper size nor does it have the proper STR to wield a regular sized weapon that said if you wanted to RP your sprite with a special dagger or shortbow that you thought of I would certainty allow it in my campaign given a good argument for such an RP however the created weapon would still scale to their size and deal the same amount of damage.
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If you want a creature companion that will help in combat it better to go for the ranger which is still weak in my opinion. You want a sentient companion you can teach things ask your DM about adding NPC's to the campaign that you can recruit through missions etc.
Familiars in my opinion are for providing advantage on attack rolls and scouting, warlock familiars are just vastly better at it. Sprites can speak common and sylvan as well as communicate telepathically with you so it can can scout, cause distractions, and report to you enemies with words. It can also sting and cause poison with its attack if I'm not mistaken so it definitely has some usefulness if you are creative but I think you are looking at the familiar as a combat companion and I don't believe they were made to be that.
I would assume that you can't teach a sprite to wield a normal weapon because it is not the proper size nor does it have the proper STR to wield a regular sized weapon that said if you wanted to RP your sprite with a special dagger or shortbow that you thought of I would certainty allow it in my campaign given a good argument for such an RP however the created weapon would still scale to their size and deal the same amount of damage.