I've mentioned in a few times, but especially with Mordenkainen's Tome of Foes having a bit of a planar theme, I decided to finally launch a Planescape website (called Rule of 3) that can work as an introduction to the campaign setting for those who weren't around 20 years ago when Planescape was still being published. I'm also hoping to discuss creative ways to use Planescape ideas and old products in 5e games.
I'm still working on building it out, but the first weekly post is up at http://planescape.zone/ruleof3/ and is a basic introduction with "What is Planescape?" but I also include "3 Things You Can Use Today" with each post as a little idea generator.
I've got a lot of nostalgia for Planescape and have been trying to think of some ways to integrate the setting, or at least hint at it, in my current game. I'll be following your site closely as you continue to add to it!
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I've mentioned in a few times, but especially with Mordenkainen's Tome of Foes having a bit of a planar theme, I decided to finally launch a Planescape website (called Rule of 3) that can work as an introduction to the campaign setting for those who weren't around 20 years ago when Planescape was still being published. I'm also hoping to discuss creative ways to use Planescape ideas and old products in 5e games.
I'm still working on building it out, but the first weekly post is up at http://planescape.zone/ruleof3/ and is a basic introduction with "What is Planescape?" but I also include "3 Things You Can Use Today" with each post as a little idea generator.
Thanks for checking it out!
I've got a lot of nostalgia for Planescape and have been trying to think of some ways to integrate the setting, or at least hint at it, in my current game. I'll be following your site closely as you continue to add to it!