I was outfitting a new Character I was working on recently (a Rogue) and I realized that there are not any options to add a non-magical Cloak to a character in the listed items within D&D Beyond.
Now, I fully understand that the site can't list EVERYTHING a player might want to add to their Character, but I found it odd that a standard Cloak is not included.
I created a 'Black Cloak' for my character using the Add Custom Item button in his inventory, but this does not have a way to 'equip' the item (same as the standard Common Clothes that most characters have).
Is the intention that players are to add items that are not included in the list, the way I described, or will more options be available later?
Just curious... Cheers!
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Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty. Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers; Sing too of Chromatic Tiamat, painting all over the infinite canvas. Partnered, they woke in the darkness; partnered, they labored in acts of creation.
The general assumption is that trivial and mundane stuff like that the players just describe, you don't need to equip every cloak, glove, sock or pair of pants
Traveler's, Common, and Fine clothes determine the general quality of your non-armor attire. Common clothing is cheap and rough, traveler's clothing is sturdy and utilitarian, fine clothing is flashy and flamboyant, and a Costume can be literally anything your heart desires. You get to describe the particulars and appearance of your attire in all cases, as Davyd says.
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Please do not contact or message me.
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I was outfitting a new Character I was working on recently (a Rogue) and I realized that there are not any options to add a non-magical Cloak to a character in the listed items within D&D Beyond.
Now, I fully understand that the site can't list EVERYTHING a player might want to add to their Character, but I found it odd that a standard Cloak is not included.
I created a 'Black Cloak' for my character using the Add Custom Item button in his inventory, but this does not have a way to 'equip' the item (same as the standard Common Clothes that most characters have).
Is the intention that players are to add items that are not included in the list, the way I described, or will more options be available later?
Just curious... Cheers!
Breathe, dragons; sing of the First World, forged out of chaos and painted with beauty.
Sing of Bahamut, the Platinum, molding the shape of the mountains and rivers;
Sing too of Chromatic Tiamat, painting all over the infinite canvas.
Partnered, they woke in the darkness; partnered, they labored in acts of creation.
That's covered under the following items:
The general assumption is that trivial and mundane stuff like that the players just describe, you don't need to equip every cloak, glove, sock or pair of pants
Find my D&D Beyond articles here
Traveler's, Common, and Fine clothes determine the general quality of your non-armor attire. Common clothing is cheap and rough, traveler's clothing is sturdy and utilitarian, fine clothing is flashy and flamboyant, and a Costume can be literally anything your heart desires. You get to describe the particulars and appearance of your attire in all cases, as Davyd says.
Please do not contact or message me.