Back to the feats and specifically those the OP asked about. As others have said, neither is really OP and the Mage Slayer one is really a win-win. You can add enemies or shift tactics a little and you can "feed" the PC some casters off and on to make them feel good about the feat choice. When my players take a feat or set up their character to do "a thing" that's a little special, I try to make sure an opportunity arises that allows "the thing" to be done. It may be simply adding an enemy as fodder for the PC to blow up, or you might toss in a handful of melee trash to replace the suddenly slain Wizard.
Rollback Post to RevisionRollBack
Talk to your Players.Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.
To post a comment, please login or register a new account.
Back to the feats and specifically those the OP asked about. As others have said, neither is really OP and the Mage Slayer one is really a win-win. You can add enemies or shift tactics a little and you can "feed" the PC some casters off and on to make them feel good about the feat choice. When my players take a feat or set up their character to do "a thing" that's a little special, I try to make sure an opportunity arises that allows "the thing" to be done. It may be simply adding an enemy as fodder for the PC to blow up, or you might toss in a handful of melee trash to replace the suddenly slain Wizard.
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.