Hope this is the correct forum for this topic. I've recently read a few articles on thegamer.com with regards to Vecna: Eve of Ruin and they list the following published adventures as being Planescape adventures: (Wild Beyond the Witchlight; Baldur's Gate: Descent into Avernus; Journeys Through the Radiant Citadel; Quests from the Infinite Staircase).
This got me thinking, what exactly makes an adventure/campaign a Planescape adventure/campaign? Is thegamer.com correct for saying those published adventures are set in the Planescape setting?
Generally adventures that span more than one plane of existence can be considered "Planescape" adventures, especially if they pass through the Outlands or touch on Sigil at all.
I would consider only adventures taking place on Outer Planes as potentially “Planescape”, so ones restricted to, say, the Feywild wouldn’t count. However, I don’t think there’s a formal definition.
I don't think WotC's catalog or development group for 5e really uses/used "Planescape" as a strict brand of D&D, as opposed to the Planescape branded product line that got put out for 2e. That said, TheGamer or anyone, including a WotC spokesperson, using "Planescape" as shorthand to group or explain the 5e published adventures where crossing from the prime material plane into another plane (or beginning in a non prime plane and using that as a base from which to explore a multiverse of worlds) is a key element to the adventure's structure, is fine. Would those adventures, if published in the 2e era, be considered Planescape? Maybe, maybe not. Planescape, as it was with every 2e setting, had a very specific look and feel. particularly in its art direction. Actually Planescapes art was more distinct from the other 2e art settings, and sort of existed as its own thing separate from the Forgotten Realms and other D&D worlds. Present 5e Planescape is much more aligned with "main D&D", in fact, in some ways it's used to in world assert part of the "multiverse" approach D&D uses toward setting.
tl;dr there's no points awarded for "well actually"ing TheGamer on their use of Planescape as a search optimized term in their listicle.
Hope this is the correct forum for this topic. I've recently read a few articles on thegamer.com with regards to Vecna: Eve of Ruin and they list the following published adventures as being Planescape adventures: (Wild Beyond the Witchlight; Baldur's Gate: Descent into Avernus; Journeys Through the Radiant Citadel; Quests from the Infinite Staircase).
This got me thinking, what exactly makes an adventure/campaign a Planescape adventure/campaign? Is thegamer.com correct for saying those published adventures are set in the Planescape setting?
Generally adventures that span more than one plane of existence can be considered "Planescape" adventures, especially if they pass through the Outlands or touch on Sigil at all.
I would consider only adventures taking place on Outer Planes as potentially “Planescape”, so ones restricted to, say, the Feywild wouldn’t count. However, I don’t think there’s a formal definition.
I don't think WotC's catalog or development group for 5e really uses/used "Planescape" as a strict brand of D&D, as opposed to the Planescape branded product line that got put out for 2e. That said, TheGamer or anyone, including a WotC spokesperson, using "Planescape" as shorthand to group or explain the 5e published adventures where crossing from the prime material plane into another plane (or beginning in a non prime plane and using that as a base from which to explore a multiverse of worlds) is a key element to the adventure's structure, is fine. Would those adventures, if published in the 2e era, be considered Planescape? Maybe, maybe not. Planescape, as it was with every 2e setting, had a very specific look and feel. particularly in its art direction. Actually Planescapes art was more distinct from the other 2e art settings, and sort of existed as its own thing separate from the Forgotten Realms and other D&D worlds. Present 5e Planescape is much more aligned with "main D&D", in fact, in some ways it's used to in world assert part of the "multiverse" approach D&D uses toward setting.
tl;dr there's no points awarded for "well actually"ing TheGamer on their use of Planescape as a search optimized term in their listicle.
Jander Sunstar is the thinking person's Drizzt, fight me.