With all these available feats in 2024, what are the odds we see an increased amount to spend on point buy? All them 20+ stat capstones I've seen makes it seem like we might be able to get stat increases easier.
Would yall like to see a world where you can get a feat in addition to every ASI?
There has been no mention of any changes to the process for generating ability scores (other than moving ASIs from species to background) in any of the playtest documents or preview articles, so my assumption is that there’s no reason to expect a change.
Since changing the point buy/array would make all the characters have different ability scores, it would also change the baseline assumptions for modifiers, which would blow up any attempt at backwards compatibility. So I’ll say no, they won’t.
But they are making all feats you can take at level 4+ into 1/2 feats, (except for the feat that just gives you an asi) so there will be some chance at feat and asi both.
I don't buy the "backwards compatibility" selling point, especially when there are as many rule changes as there are.
I can assure you it's not just a "selling point", it's actuality. I can say that with confidence at least as far as monk, paladin, and wizard classes go.
Would y'all like to see a world where you can get a feat in addition to every ASI?
Your DM can already do this today; DMG 231 allows feats to be given out as story rewards/treasure. The feat for ASI thing is just the minimum progression; if your DM wants you to have more feats than that, or feats alongside your ASIs from leveling, they have the tools to do so.
I don't buy the "backwards compatibility" selling point, especially when there are as many rule changes as there are.
In 2014, a level 1 character gets 1 action and is +5 to hit. From there you can calculate monster AC to decide how often a PC will hit. This is the core math around which the game is built. In 2024, this remains the same. There’s more things you might do with that action, or your bonus action, but the core math is the same. That’s what backwards compatibility means here.
I don't buy the "backwards compatibility" selling point, especially when there are as many rule changes as there are.
You don't buy it why? I see this sentiment and never see the justification for it. Everything they have shown so far has shown the backward compatibility. What are you seeing that makes you believe your 2014 character cannot play in a game with a 2024 character seamlessly?
Adopting new rules such as weapon masteries, surprise changes, etc. 2014 wasn't written under the vision of the 2024 changes, therefore making taking anything from before objectively worse in almost all scenarios.
If you have to homebrew some fixes, you can't say it's backwards compatible.
The more accurate statement would be "Backwards compatible in some areas" rather than a broad "complete backwards compatibility"
I think they maintain that statement just to be able to sell the OLD MATERIAL lol
If you have to homebrew some fixes, you can't say it's backwards compatible.
I think this is purely a matter of degrees of effort. Something like Shepherd Druid is going to need a lot of work, so I wouldn't call that compatible (but Treantmonk already did that work for me anyway.) Whereas something like Wildfire Druid would be cake to apply to the 2024 chassis so I would consider that compatible.
If you think even the slightest bit of effort on your part means it's not compatible though, I would definitely disagree with your definition.
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With all these available feats in 2024, what are the odds we see an increased amount to spend on point buy? All them 20+ stat capstones I've seen makes it seem like we might be able to get stat increases easier.
Would yall like to see a world where you can get a feat in addition to every ASI?
Are they changing tbe standard array spread?
There has been no mention of any changes to the process for generating ability scores (other than moving ASIs from species to background) in any of the playtest documents or preview articles, so my assumption is that there’s no reason to expect a change.
Since changing the point buy/array would make all the characters have different ability scores, it would also change the baseline assumptions for modifiers, which would blow up any attempt at backwards compatibility. So I’ll say no, they won’t.
But they are making all feats you can take at level 4+ into 1/2 feats, (except for the feat that just gives you an asi) so there will be some chance at feat and asi both.
I don't buy the "backwards compatibility" selling point, especially when there are as many rule changes as there are.
I can assure you it's not just a "selling point", it's actuality. I can say that with confidence at least as far as monk, paladin, and wizard classes go.
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Your DM can already do this today; DMG 231 allows feats to be given out as story rewards/treasure. The feat for ASI thing is just the minimum progression; if your DM wants you to have more feats than that, or feats alongside your ASIs from leveling, they have the tools to do so.
In 2014, a level 1 character gets 1 action and is +5 to hit. From there you can calculate monster AC to decide how often a PC will hit. This is the core math around which the game is built.
In 2024, this remains the same. There’s more things you might do with that action, or your bonus action, but the core math is the same. That’s what backwards compatibility means here.
Changing the pb/array would change that math.
You don't buy it why? I see this sentiment and never see the justification for it. Everything they have shown so far has shown the backward compatibility. What are you seeing that makes you believe your 2014 character cannot play in a game with a 2024 character seamlessly?
Adopting new rules such as weapon masteries, surprise changes, etc. 2014 wasn't written under the vision of the 2024 changes, therefore making taking anything from before objectively worse in almost all scenarios.
If you have to homebrew some fixes, you can't say it's backwards compatible.
The more accurate statement would be "Backwards compatible in some areas" rather than a broad "complete backwards compatibility"
I think they maintain that statement just to be able to sell the OLD MATERIAL lol
I think this is purely a matter of degrees of effort. Something like Shepherd Druid is going to need a lot of work, so I wouldn't call that compatible (but Treantmonk already did that work for me anyway.) Whereas something like Wildfire Druid would be cake to apply to the 2024 chassis so I would consider that compatible.
If you think even the slightest bit of effort on your part means it's not compatible though, I would definitely disagree with your definition.