You do get XP killing enemies. There is nothing anywhere that says you have to give them a proper burial. I don't even know where that comes from. I would have to look at the rules again, but I think you can get XP for defeating enemies without killing them, but I don't remember if you get full XP or not.
Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong, and the idea is even offered that experience be awarded for noncombat challenges.
As for the OP, once all enemies are incapacitated, combat is over. Therefore, there is no more initiative and you can stop your party members from killing the enemies. Also, you can try to convince your party members not to kill them, eg: you could say you want to interrogate them, and then promise their freedom in exchange for information.
I always wrestle with the idea that if a race is a playable PC race then there exists enough reason within them to try and redeem them otherwise anyone who plays an unusual species choice would be attacked and murdered with the same disregard for possible exceptions, maybe its just me-- even tieflings show bloodlines can be coped with.
I also played at a table with a DM whose favorite strategy was just kill it.
You do get XP killing enemies. There is nothing anywhere that says you have to give them a proper burial. I don't even know where that comes from. I would have to look at the rules again, but I think you can get XP for defeating enemies without killing them, but I don't remember if you get full XP or not.
Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong,
You do get XP killing enemies. There is nothing anywhere that says you have to give them a proper burial. I don't even know where that comes from. I would have to look at the rules again, but I think you can get XP for defeating enemies without killing them, but I don't remember if you get full XP or not.
Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong,
Whoa! I never said I was right.
How are you not right? See bolded...
Overcoming by killing is on both lists, but overcoming by not killing is also on both lists.
Edit: You do get XPs for killing enemies. You can also get XPs for not killing enemies. All DM's discretion.
You do get XP killing enemies. There is nothing anywhere that says you have to give them a proper burial. I don't even know where that comes from. I would have to look at the rules again, but I think you can get XP for defeating enemies without killing them, but I don't remember if you get full XP or not.
Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong,
Whoa! I never said I was right.
How are you not right? See bolded...
Overcoming by killing is on both lists, but overcoming by not killing is also on both lists.
Edit: You do get XPs for killing enemies. You can also get XPs for not killing enemies. All DM's discretion.
It seems that many players miss that part where EVERYTHING in a game is DM's discretion.
You do get XP killing enemies. There is nothing anywhere that says you have to give them a proper burial. I don't even know where that comes from. I would have to look at the rules again, but I think you can get XP for defeating enemies without killing them, but I don't remember if you get full XP or not.
Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong,
Whoa! I never said I was right.
How are you not right? See bolded...
Overcoming by killing is on both lists, but overcoming by not killing is also on both lists.
Edit: You do get XPs for killing enemies. You can also get XPs for not killing enemies. All DM's discretion.
It seems that many players miss that part where EVERYTHING in a game is DM's discretion.
That goes without saying, but people are usually asking about the rules as they are written. We could have trimmed the 20,000 posts, over the years, down to a mere 100 by simply saying rules don't matter, because it's the "DM"s discretion" and lock the post. I'm sure no one, including Crawford would think that is pragmatic or customer service friendly. 🤷🏿♂️
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Experience is awarded "When adventurers overcome one or more monsters-typically by killing, routing, capturing, or cleverly avoiding them..." You are completely wrong, and the idea is even offered that experience be awarded for noncombat challenges.
As for the OP, once all enemies are incapacitated, combat is over. Therefore, there is no more initiative and you can stop your party members from killing the enemies. Also, you can try to convince your party members not to kill them, eg: you could say you want to interrogate them, and then promise their freedom in exchange for information.
I always wrestle with the idea that if a race is a playable PC race then there exists enough reason within them to try and redeem them otherwise anyone who plays an unusual species choice would be attacked and murdered with the same disregard for possible exceptions, maybe its just me-- even tieflings show bloodlines can be coped with.
I also played at a table with a DM whose favorite strategy was just kill it.
Whoa! I never said I was right.
How are you not right? See bolded...
Overcoming by killing is on both lists, but overcoming by not killing is also on both lists.
Edit: You do get XPs for killing enemies. You can also get XPs for not killing enemies. All DM's discretion.
It seems that many players miss that part where EVERYTHING in a game is DM's discretion.
As someone else has said. What version of Lawful and Chaotic are the PCs?
That goes without saying, but people are usually asking about the rules as they are written. We could have trimmed the 20,000 posts, over the years, down to a mere 100 by simply saying rules don't matter, because it's the "DM"s discretion" and lock the post. I'm sure no one, including Crawford would think that is pragmatic or customer service friendly. 🤷🏿♂️