So the character I made is a Feral Tiefling Blood Hunter, Order of the Ghost Slayer. The most important stats for this build are dexterity and wisdom. The stats I currently have are a 20 in dex and a 16 in wis. Take Archery for your fighting style, and for the level four feat take sharp shooter. As for blood curses, blood curse of the marked is an must have. At level four with my stats and all these features, a long bow shot has a +4 to hit(-5 from sharp shooter), and on a hit it does 1d8 + 15, plus an additional 1d4 radiant damage(+3 if it is undead), said radiant damage could be doubled if you use the blood curse.
At level five that gets even better giving you two shots, and increasing the to hit to +5, as well as making the rite damage a 1d6.
The damage and hit bonus increases steadily for a few levels till you get to level 11. At level 11 as a blood hunter of a ghost slayer you get Supernal Surge, letting you fire 3 shots rather then 2, you also gain the extra damage you add to attacks against undead to all targets, which at this point should be a +4. your crimson rite is also boosted to 1d8
at this point, take two levels in fighter to get one super important thing, action surge. with this, you get 6 shots off!
and with the next 7 levels, dump them into ranger for all the archery spells you can add, such as hunters mark and flaming arrows.
in the end, using your action surge, and two charges on supernal surge, you can make six attacks, each do 1d8 +15, rite of the dawn 1d8 +4 radiant damage (which can be multiplied thanks to the blood curse that you cast as a bonus action). Thats not even counting the spells you could add onto it.
Yeah you're right, but I'm currently playing this character and besides the maxed out dex, I got pretty low stats, an 11 in con 0-o (currently level six with him btw)
The game I'm playing him in is Curse of Strahd so yeah, I don't think he will survive to those super good high level abilities XD
I don't think 7 levels of ranger actually get you those 3rd level spells. I'd get out of ranger after 3 levels for Gloom Stalker's ambush, bring fighter up to 3 levels for Battlemaster's Precision Attack, and then put 3 in Assassin.
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So the character I made is a Feral Tiefling Blood Hunter, Order of the Ghost Slayer. The most important stats for this build are dexterity and wisdom. The stats I currently have are a 20 in dex and a 16 in wis. Take Archery for your fighting style, and for the level four feat take sharp shooter. As for blood curses, blood curse of the marked is an must have. At level four with my stats and all these features, a long bow shot has a +4 to hit(-5 from sharp shooter), and on a hit it does 1d8 + 15, plus an additional 1d4 radiant damage(+3 if it is undead), said radiant damage could be doubled if you use the blood curse.
At level five that gets even better giving you two shots, and increasing the to hit to +5, as well as making the rite damage a 1d6.
The damage and hit bonus increases steadily for a few levels till you get to level 11. At level 11 as a blood hunter of a ghost slayer you get Supernal Surge, letting you fire 3 shots rather then 2, you also gain the extra damage you add to attacks against undead to all targets, which at this point should be a +4. your crimson rite is also boosted to 1d8
at this point, take two levels in fighter to get one super important thing, action surge. with this, you get 6 shots off!
and with the next 7 levels, dump them into ranger for all the archery spells you can add, such as hunters mark and flaming arrows.
in the end, using your action surge, and two charges on supernal surge, you can make six attacks, each do 1d8 +15, rite of the dawn 1d8 +4 radiant damage (which can be multiplied thanks to the blood curse that you cast as a bonus action). Thats not even counting the spells you could add onto it.
So? whats everyone's thoughts?
I wouldn't say glass cannon per say. I mean, blood hunter's get d10's for health, mostly to balance out their need for health to power attacks.
Still a cool build.
Also known as CrafterB and DankMemer.
Here, have some homebrew classes! Subclasses to? Why not races. Feats, feats as well. I have a lot of magic items. Lastly I got monsters, fun, fun times.
Yeah you're right, but I'm currently playing this character and besides the maxed out dex, I got pretty low stats, an 11 in con 0-o (currently level six with him btw)
The game I'm playing him in is Curse of Strahd so yeah, I don't think he will survive to those super good high level abilities XD
I don't think 7 levels of ranger actually get you those 3rd level spells. I'd get out of ranger after 3 levels for Gloom Stalker's ambush, bring fighter up to 3 levels for Battlemaster's Precision Attack, and then put 3 in Assassin.