Instead of spending hours searching Youtube on a snipe hunt, try clicking the video on the front page of this website.
I did that. There's little actual information in that video about the setting.
Skip the book, Wren. the Critter crowd will support it sufficiently that you shouldn't have to. Heh, if nothing anybody has said thus far has so much as peaked your curiosity, it's likely not the book for you. At least not in preorder. No sense in continuing to harangue the topic. We've got this one, you can hold off until the next divergent setting book.
I dunno, Wren. You asked people to sell you on the book, then dismissed what they said. I figure that means the sale didn't take. End of thread?
You seem to be looking for a setting that twists the High Fantasy genre; your Eberrons, your Dark Suns, your Spelljammers and the like. Stuff that takes the typical formula and kinks it ninety degrees, inserting the same basic class/race/trope elements in a wildly different configuration. Exandria isn't that. It's a high fantasy setting fundamentally similar to Faerun. The differences are subtle, but very important to some people. They also tend to involve ideology and lore more than fundamental alterations to how the world works.
Exandria is more people-driven. People do awful things, and other people step up to stop them. The gods and devils and overdeities and underdeities and Unknowable Horrors and such that raise up champions and/or puppets are notably muted. Without the baggage of several million Divine Entities and forty years of twisty history, Exandria can focus more on the conflicts and agendas of purely mortal concerns. The Dwendalian Empire is an authoritarian land of jackbootery and harsh control; it gets away with this because those measures have, historically, been necessary to keep its people alive.
The Kryn Dynasty rejects the religions and gods of its neighbors and fellows to follow its own creed, those species shunned and hunted by the more 'civilized' kith races banding together to create their own society in the ruins of the Calamity. Their culture is alien, their religion central to their existence, and the combination has granted them powers the rest of the world has not seen in hundreds of years - and because of this powerfully alien stance, tensions between the Dynasty and the Empire have been high for forever, recently spilling into open war.
Neither side is right, neither side is wrong. Both have heroes, both have monsters. Both have committed and suffered atrocities, all driven by people, not gods or demons. The Menagerie Coast stays all the way out of it, fighting to remain neutral and profitable in a continent increasingly torn by war, and the Greying Wildlands are a frigid, deadly wilderness nobody would want, if not for the ancient secrets of the Calamity and the Age of Arcanum buried in the ice. Secrets from a time when both magic and divinity were vastly more common and powerful than they are today.
I can keep rephrasing the blurbs on the back of the book for you if you like, but I doubt anyone's going to come up with a shocking revelation for you. It's high fantasy with a focus on people and geopolitical strife, and how that strife affects people even when they aren't directly involved in it, rather than on hobbits and rings and volcanos and lich-kings. If that doesn't appeal, doesn't feel like enough to merit the sticker price? Then pass. Wait for the book to come out, see what the reviews are. Buy it then, or don't. But harping at people who try and "Sell you" on Wildemount, and also harping at people who don't, is frustrating.
First, I didn't dismiss what anybody said. They just didn't say much in responde to my question. Most said that there's nothing that makes Wildermount distinct. Some said that I should watch unidentified videos on Youtube. I responded (that is, I did not ignore them) by saying that I wanted to avoid a snipe hunt. Some said that I should watch the video on DnDBeyond's front page. I did that. There wasn't much of anything there. Some said that the attraction to Wildermount is playing in the same setting as Critical Role. Great, but that's not the definitive answer. It is AN answer, so I wanted to see what other people had to say.
Never did I say anything about wanting a setting which twists High Fantasy. I don't have a clue where you even got that idea. I love settings like Mystarra and Cerillia.
Beyond that, thank you for finally answering my question.
Wren the reason why it comes across as dismissive is exemplified in your recent post. You thank Yurei for "finally" answering the question - all he did was mention the Dynasty / Empire conflict and that it was more about people than stereotyping races, he also mentioned it was similar to Forgotten Realms but a slightly altered version. That's all he said, and both points were said before.
The Dynasty/Empire and stereotyping points were raised as early as Post 3 by Crispy_Hedgehog.
Yurei did mention the Forgotten Realms likeness in Post 5.
Yet after these you were posting as though it remained unanswered, yet here now when Yurei repeats these same points in Post 23, suddenly you accept it as an answer. The only difference now is that Yurei called you out on that dismissive-ness.
I should mention these points were repeated by others, which you again seemed to be dismissive of as though they were not answers. It may not have been your intention, but you did come across as dismissive.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
We have different opinions about the history of this thread, but instead of further defending my actions, I'm just going to say that I apologize for any unintentioned offense my posts caused.
Since this kind of metadiscussion is frowned on by the mods, there's nothing further I'll say. Just, if you were hurt by my posts, then I apologize.
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Skip the book, Wren. the Critter crowd will support it sufficiently that you shouldn't have to. Heh, if nothing anybody has said thus far has so much as peaked your curiosity, it's likely not the book for you. At least not in preorder. No sense in continuing to harangue the topic. We've got this one, you can hold off until the next divergent setting book.
Please do not contact or message me.
Are comments like that really necessary?
I dunno, Wren. You asked people to sell you on the book, then dismissed what they said. I figure that means the sale didn't take. End of thread?
You seem to be looking for a setting that twists the High Fantasy genre; your Eberrons, your Dark Suns, your Spelljammers and the like. Stuff that takes the typical formula and kinks it ninety degrees, inserting the same basic class/race/trope elements in a wildly different configuration. Exandria isn't that. It's a high fantasy setting fundamentally similar to Faerun. The differences are subtle, but very important to some people. They also tend to involve ideology and lore more than fundamental alterations to how the world works.
Exandria is more people-driven. People do awful things, and other people step up to stop them. The gods and devils and overdeities and underdeities and Unknowable Horrors and such that raise up champions and/or puppets are notably muted. Without the baggage of several million Divine Entities and forty years of twisty history, Exandria can focus more on the conflicts and agendas of purely mortal concerns. The Dwendalian Empire is an authoritarian land of jackbootery and harsh control; it gets away with this because those measures have, historically, been necessary to keep its people alive.
The Kryn Dynasty rejects the religions and gods of its neighbors and fellows to follow its own creed, those species shunned and hunted by the more 'civilized' kith races banding together to create their own society in the ruins of the Calamity. Their culture is alien, their religion central to their existence, and the combination has granted them powers the rest of the world has not seen in hundreds of years - and because of this powerfully alien stance, tensions between the Dynasty and the Empire have been high for forever, recently spilling into open war.
Neither side is right, neither side is wrong. Both have heroes, both have monsters. Both have committed and suffered atrocities, all driven by people, not gods or demons. The Menagerie Coast stays all the way out of it, fighting to remain neutral and profitable in a continent increasingly torn by war, and the Greying Wildlands are a frigid, deadly wilderness nobody would want, if not for the ancient secrets of the Calamity and the Age of Arcanum buried in the ice. Secrets from a time when both magic and divinity were vastly more common and powerful than they are today.
I can keep rephrasing the blurbs on the back of the book for you if you like, but I doubt anyone's going to come up with a shocking revelation for you. It's high fantasy with a focus on people and geopolitical strife, and how that strife affects people even when they aren't directly involved in it, rather than on hobbits and rings and volcanos and lich-kings. If that doesn't appeal, doesn't feel like enough to merit the sticker price? Then pass. Wait for the book to come out, see what the reviews are. Buy it then, or don't. But harping at people who try and "Sell you" on Wildemount, and also harping at people who don't, is frustrating.
Buy it or don't, man.
Please do not contact or message me.
First, I didn't dismiss what anybody said. They just didn't say much in responde to my question. Most said that there's nothing that makes Wildermount distinct. Some said that I should watch unidentified videos on Youtube. I responded (that is, I did not ignore them) by saying that I wanted to avoid a snipe hunt. Some said that I should watch the video on DnDBeyond's front page. I did that. There wasn't much of anything there. Some said that the attraction to Wildermount is playing in the same setting as Critical Role. Great, but that's not the definitive answer. It is AN answer, so I wanted to see what other people had to say.
Never did I say anything about wanting a setting which twists High Fantasy. I don't have a clue where you even got that idea. I love settings like Mystarra and Cerillia.
Beyond that, thank you for finally answering my question.
Wren the reason why it comes across as dismissive is exemplified in your recent post. You thank Yurei for "finally" answering the question - all he did was mention the Dynasty / Empire conflict and that it was more about people than stereotyping races, he also mentioned it was similar to Forgotten Realms but a slightly altered version. That's all he said, and both points were said before.
The Dynasty/Empire and stereotyping points were raised as early as Post 3 by Crispy_Hedgehog.
Yurei did mention the Forgotten Realms likeness in Post 5.
Yet after these you were posting as though it remained unanswered, yet here now when Yurei repeats these same points in Post 23, suddenly you accept it as an answer. The only difference now is that Yurei called you out on that dismissive-ness.
I should mention these points were repeated by others, which you again seemed to be dismissive of as though they were not answers. It may not have been your intention, but you did come across as dismissive.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
We have different opinions about the history of this thread, but instead of further defending my actions, I'm just going to say that I apologize for any unintentioned offense my posts caused.
Since this kind of metadiscussion is frowned on by the mods, there's nothing further I'll say. Just, if you were hurt by my posts, then I apologize.