I've uploaded a Dice Roller mobile app that is D&D 5E specific (supports advantage & disadvantage rolls). It is unique in that if you swipe to the right, a DM can create a "table" and other players can join from their mobile devices. Their rolls will all be shared (but DM starts off in 'pause' - to not inadvertently share DM rolls). It is a free app. I built it for games I run (some with remote players). I needed something easy to help other players share rolls with me.
Just added the ability to support multiple profiles (at the request of one of my players). Now you can save rolls for different characters you might be using. Alternatively, you might have a profile for weapons, one for spell rolls, another for ability checks.
I've added an initiative tracker to the remote shared die roller. Everyone sharing the "table" can follow the battle field action with initiative rolls made, turn & condition tracking from their mobile phones.
I'll be adding mobile push notifications soon so users can be alerted when they are up!
Here's the webpage with download links and video of the built-in initiative tracker feature. I'm actively working on it so more to come! Enjoy!
The "Group D&D Dice Roller" and Initiative tracker mobile app now includes alerts for player turns! This was the most requested feature. Apple & Android app stores have just informed me that they have approved release. :)
Thank you for all those who have contacted me about improvements / feature requests for the remote player dice roller app. Your suggestions are being added!
As requested, there is now improved encounter management for the DM. Also for the DM, this weekend I should have autocomplete for initiative values for SRD monsters.
I've added another great idea by a user (and the app stores have confirmed publication of the update). The new feature is DMs can enter AC and HP. During combat, HP can be adjusted by the DM (only the DM sees monster HP).
New update - themes support! Choose from 5 different themes (e.g. dark, light, forest, blood). Will be adding more and improving those already included!
Some major updates. I've included themes you can set from the configuration screen. Also, pushed out today (still propagating) custom fonts my neighbor created.
Note, the app asks for a permission in the beginning for local notification. This is used to notify the player when it's his/her turn. This can, of course, be turned off by the phone's configuration.
Awesome question! I'm using Flutter. I've had a completely excellent experience with the framework. The only reason I'm holding on the iOS release is because I'm using a plugin that uses native code to add sound (the die roll effect). There was some trouble compiling for iOS, but I was successful in the end and everything worked on the iOS device simulators. I've pushed it out to my beta testers (via Test Flight). I'm waiting for Apple to approve the beta release. As soon as I can confirm it's all ok on a real device, I'll push it out to iOS production. Hopefully tomorrow.
Btw, with Flutter at some point the code base will allow me to compile to native desktop apps. Very cool! :)
New updates. One nice one for DMs that I just play tested. When adding monsters to an encounter, you can set an option to roll the hit dice of the monster rather than use the preset hit points. Say you're adding Goblins, instead of them being all 7 hp, the app rolls their 2d6 hit dice for each. My player's all know goblins have 7hp. They were quite surprised when the dagger strike for 3hp killed a goblin, yet a strike of longsword for 10hp couldn't bring down another! :)
Hi All,
I've uploaded a Dice Roller mobile app that is D&D 5E specific (supports advantage & disadvantage rolls). It is unique in that if you swipe to the right, a DM can create a "table" and other players can join from their mobile devices. Their rolls will all be shared (but DM starts off in 'pause' - to not inadvertently share DM rolls). It is a free app. I built it for games I run (some with remote players). I needed something easy to help other players share rolls with me.
Multiplayer Dice Roller (iPhone)
Multiplayer Dice Roller (Android)
I hope you find it as useful as I do!
Cheers! :)
Folks,
Just added the ability to support multiple profiles (at the request of one of my players). Now you can save rolls for different characters you might be using. Alternatively, you might have a profile for weapons, one for spell rolls, another for ability checks.
Dice Roller (iPhone)
Dice Roller (Android)
Cheers! :)
Folks,
I've added an initiative tracker to the remote shared die roller. Everyone sharing the "table" can follow the battle field action with initiative rolls made, turn & condition tracking from their mobile phones.
I'll be adding mobile push notifications soon so users can be alerted when they are up!
Here's the webpage with download links and video of the built-in initiative tracker feature. I'm actively working on it so more to come! Enjoy!
https://www.blacklich.com/mobile
Hello all,
The "Group D&D Dice Roller" and Initiative tracker mobile app now includes alerts for player turns! This was the most requested feature. Apple & Android app stores have just informed me that they have approved release. :)
Enjoy!
https://www.blacklich.com/mobile
Hello,
Thank you for all those who have contacted me about improvements / feature requests for the remote player dice roller app. Your suggestions are being added!
As requested, there is now improved encounter management for the DM. Also for the DM, this weekend I should have autocomplete for initiative values for SRD monsters.
Keep the great ideas coming! ...
https://www.blacklich.com/mobile
Thank you!
Adventurers,
I've added another great idea by a user (and the app stores have confirmed publication of the update). The new feature is DMs can enter AC and HP. During combat, HP can be adjusted by the DM (only the DM sees monster HP).
https://www.blacklich.com/mobile
Enjoy!
New update - themes support! Choose from 5 different themes (e.g. dark, light, forest, blood). Will be adding more and improving those already included!
https://www.blacklich.com/mobile
Have fun and thanks for the inputs!
Folks,
Some major updates. I've included themes you can set from the configuration screen. Also, pushed out today (still propagating) custom fonts my neighbor created.
Note, the app asks for a permission in the beginning for local notification. This is used to notify the player when it's his/her turn. This can, of course, be turned off by the phone's configuration.
Enjoy!
This looks awesome, nice work mate!!
Adventurers & DMs,
Just pushed out a couple more features:
Forthcoming
Enjoy!
Its cool it works on the phone, did you have to manage two different sets of code for each platform or did you have some framework that works on both?
Hi Greg,
Awesome question! I'm using Flutter. I've had a completely excellent experience with the framework. The only reason I'm holding on the iOS release is because I'm using a plugin that uses native code to add sound (the die roll effect). There was some trouble compiling for iOS, but I was successful in the end and everything worked on the iOS device simulators. I've pushed it out to my beta testers (via Test Flight). I'm waiting for Apple to approve the beta release. As soon as I can confirm it's all ok on a real device, I'll push it out to iOS production. Hopefully tomorrow.
Btw, with Flutter at some point the code base will allow me to compile to native desktop apps. Very cool! :)
Cheers!
Folks,
New updates. One nice one for DMs that I just play tested. When adding monsters to an encounter, you can set an option to roll the hit dice of the monster rather than use the preset hit points. Say you're adding Goblins, instead of them being all 7 hp, the app rolls their 2d6 hit dice for each. My player's all know goblins have 7hp. They were quite surprised when the dagger strike for 3hp killed a goblin, yet a strike of longsword for 10hp couldn't bring down another! :)
A video explanation is on https://www.blacklich.com/mobile. See the third video down.
Enjoy your players' surprise! :)