I use my Chromebook for my TTRPG as I have all the books DL on the beyond app, and my characters on my players app. I also have all of those on my android tablet and phone, its like having 3 of every book. Its awesome for gaming as they are so much lighter than the books when traveling which helps since I had a Stroke and cannot carry heavy loads anymore.
From a production and marketing standpoint it might make sense for them to do so. Not needing to produce physical books for a dwindling market could save a ton of money.
The books don't cost them money, the books make them money. The only question is whether the profits would go up going fully digital or not, and there are plenty of business-savvy people who, if given access to WotC's sales figures, can make some very accurate projections about that. I'm pretty sure that to go digital in a profitable manner you need the ruleset integrated in a platform like DDB or offer other functionality at the table beyond just providing info though. Nobody buys digital books just because they want to own them, but there are still a lot of people who will buy a physical copy of a book even if they use the digital version more often than not. Digital books invite piracy much more than physical ones do as well, which is where platform functionality helps. In other words, there's very little chance WotC would take D&D to an all-digital setup without ending licences like D&D Beyond's and bringing all of that in-house.
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Want to start playing but don't have anyone to play with? You can try these options: [link].
I'll always purchase the books. Not to say I don't like the ability to look up things quickly here and have characters generated much more easily than pen and paper, but I'll always have the books too. It's nice that we have an option of one or the other (or both in my case) and I wouldn't want to lose either format.
Unfortunately dnd resources in other language other English are generally not available in digital form, so it would be sad times for my German group :/
If I am being honest, digital is kind of meaningless.
When you look at a shelf with minis, maps, and books with red and black spines, you think of people at a table with a map laid out and books and dice, having a blast and role playing. When you look at a computer with DDB opened, you don’t think of that nostalgic and wonderous creative aspect. That’s what DND IS, not people on discord eating chips and typing on a computer. Therefore I feel like if it was all digital then DND would just be a computer video game.
I don't see why it's of any real benefit to not have physical books available, to the players at any rate.
The only reason I can see why books shouldn't be printed is if the costs of printing them aren't justified by the profits of selling them.
Personally, I prefer books. I find them easier to read and study, and I find that I lose my place more with apps/it's harder to compare two passages, etc. As much as it's easier to look up a key word electronically, I think that it's easier to remember where I saw a rule I physical copies, that makes it easier if I don't remember the wording.
I hope that books continue to be released and that we can do both.
On that note, I hope WotC and DDB come to an agreement where getting a physical copy also grants you an electronic copy, or at least discounts it. It is ridiculously expensive to get all the books, even more so if you want them in both formats. Oh and PDF please. I'd like to put them on an e-reader and make notes etc.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I will ALWAYS want to have books when possible. Yes, D&DB is very handy for many things but it still isn't perfect and among its other flaws it requires electricity. Books don't.
I will ALWAYS want to have books when possible. Yes, D&DB is very handy for many things but it still isn't perfect and among its other flaws it requires electricity. Books don't.
I think they need to go down the route of Pazio and just bite the bullet on PDFs.
Them stubbornly refusing to do PDFs does not stop piracy. Literally every other TTRPG I know of does PDFs and WotC needs to get with the times.
The pros to digital-only would be, and this is purely a guess, a greater emphasis on making the digital content as nice to look at as the books (D&D Beyond on a mobile phone is nowhere near as pleasant as the hardcover books), making things easier to find than using an index page in print, and maybe more options such as magnifiers, larger font sizes, and other such accessibility features for those with physical or mental disabilities. But that's just a hope because there's no evidence any of the online publishers of Wizards of the Coast's content will actually bother doing that in future. The one thing I can say as a fact is that digital weighs considerably less than physical, unless you're carrying your desktop PC from one game to another, but you wouldn't need to because everything's on an account.
The contras massively outweigh the pros though. Your account could be hacked or your personal details leaked, or you might get banned for whatever reason, and lose access to your digital content. And who is my account with? Roll20, who are independent of WotC save for a contractual agreement? D&D Beyond, hosted by Fandom? Fantasy Grounds' SmiteWorks, again, who pay for a license with WotC? What's to say these license aren't pulled or expire, and all that digital content is no longer accessible? If I get banned from a game store, I still get to keep the books I've paid for, and can take them elsewhere, including online play.
Included in the matter of where my accounts are is a problem that persists today: if my books are on D&D Beyond, where else can I use my content, and how? To my knowledge you're limited to browser extensions and inputting character sheet data manually if you want to use your D&DB stuff on Roll20 and other places. If digital-only is the future, then contractual agreements must account for this so people aren't buying the same material numerous times for different places.
There's also the matter of permanently losing content. While I can lose my books to fire or water damage, there will always be someone selling them elsewhere, be it new or used copies, or DriveThruRPG selling print-on-demand versions, albeit with worse printing quality. But if D&D Beyond goes down because of maintenance, unexpected crashing, DDOSing, or Fandom decide they can't justify the license fees or whathaveyou, none of that is guaranteed to get backed up, especially as digital distribution plays a greater role in our lives and will see (or already is seeing) legislation protecting the publishers' and distributors' wants rather than those of the consumer.
And finally just the general notion that people like their physical media. I like D&D Beyond for the convenience, but I can't deny there's an appeal to the feel of the paper and giving my eyes a break from a screen to look at print. I'm autistic and have ADHD, and given the opportunity I'll go down the rabbit hole that is rulings and lore and my perception of time will be completely lost. Better to poke my head in a book, satisfy my sensory seeking, and slam it shut when I'm done!
Rollback Post to RevisionRollBack
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
A thing to regarding your pro of going digital-exclusive is that improved functionality isn't tied to exclusivity, but profitability and investment. D&DB either thinks it's not profitable to do it, or it doesnt have the resources to get someone to set it up.
Either way though, such features wouldn't strictly speaking come from exclusivity, but just from a desire to get a larger share of the market buying digital content.
While D&DB have gone in the right direction of making digital content cheaper, there are a few hurdles they have to clear to make me decide to go digital.
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I sold all my physical books for 3e, 4e, 5e and I don't miss them one bit. They took up way too much space and I hardly used them compared to the PDFs. If I want a physical copy of important stuff, I just print the pertinent pages and place them into a binder.
"Physical books (sadly) are slowly losing favor to their digital counterparts becuase of space and convience."
Not on my shelf! Nothing like a good, physical book that can't be glitched out of existence!
And also PEOPLE. And TOUCH. AND D&D FOREVER, WITH DIGITAL AS A CHOICE!!!!!
AND NO NETWORK PROBLEMS WHEN THE BLACK DRAGON IS ROLLING ATTACK DAMAGE!
I bow down to your believings, because the weight of a good book is more valuable than some mere bits&bytes written on a digital space noone has ever seen on their life before. The feeling of touching a physical book, the smell of it, and the intense laugh you gain after comprehending such language, is more valuable than some digital bytes, only accesible by few mortals.
As much as I like books I think 6E should be completely digital.
Physical books (sadly) are slowly losing favor to their digital counterparts becuase of space and convience. It is much easier to look up something on a digital pdf then it is to flip through a book. Even though I own all the books I still use google for looking up things.
The second reason why I think it would be better to have a completely digital library is that it is easier to errata and update things. Physical books cannot be updated but a dedicated compendium can be and we can all be notified when things are changed. But best of all I think the best idea would be a link for something like Sage Advice that would help clarify rules.
Given that the medium can lead to more digital convenience, what do you think of my idea and how it could be improved?
There shouldn’t be a 6E but if there is I imagine it will be in 8-10 years and no, some of us like having physical copies of books, it’s why I have about 150 TTRPG rule and sourcebooks.
I would not move on to a digital only edition. I like my books. I have them when I need them. Also when it comes to 3rd party stuff you may have several websites where your books are spread all over the place. Having the books I just toss in a bookmark and im good to go. Another thing to consider with a digital only edition. Whats to stop them from micro transactioning the hell out of you? Nothing, and it would happen. Think about the possible monthly fees that there would be. Most likely it would be tier based limiting access to content depending on how much you pay. Honestly, I would not be surprised if it did happen at some point. Im not looking forward to it, but I think it will be a while from now. As far as a 6th edition... Dont see it coming anytime soon. Why risk another 4e backlash when the current edition is doing so well. Here is another thought. With Wiz working on so much right now. Like for example the virtual table top for one. What happens if they decide to not renew D&D Beyond's contract. If im not mistaken they only renew for a year at a time. The tells me that if they want to move away from D&D Beyond it would be easy to do so if they wanted to start their own platform. To me it kind of looks like that may be going to happen at some point. Unless thy honor what you had purchased here you will loose basically everything here. I would assume that the terms of service has something in it about you not actually owning the material you purchased digitally, and that you had only purchased the rights to use the material. Though I could not say. I have never purchased any digital content from here or anywhere else for that matter.
No digital for DM. Players need to be attentive to story and presently available, not fumbling through their digital phones, disregarding the endless hours a DM (I do) spends creating a story. You came to a table to be in person, turn off your digital devices. If you have other obligations, don't attend. A player just needs his character sheets and imagination. DM will handle the rest.
No digital for DM. Players need to be attentive to story and presently available, not fumbling through their digital phones, disregarding the endless hours a DM (I do) spends creating a story. You came to a table to be in person, turn off your digital devices. If you have other obligations, don't attend. A player just needs his character sheets and imagination. DM will handle the rest.
I mean, I might be biased, but I think there's a place for devices at the IRL table:
D&D Beyond is a great tableside tool for character sheets, compendium look up, and generally running the game
A lot of people need to be contactable during their games. While I might block out time for D&D, I still need to be on hand if my fiancée needs me for something. Expecting people to "turn off your digital devices" is a bit of an unreasonable ask.
For a lot of people (myself included), phones and other such devices are effective coping mechanisms for things like social anxiety or attention disruptive disorders.
So as long as players are being attentive, I think it's fine to have devices at the table. Inattentive players are going to be inattentive regardless, be it on their phone, doodling in their notebook, or stacking dice.
It's worth noting, especially since a lot of folks in this thread seem to think that the primary benefit of a digital-only, or at least digital-primacy, edition is "I guess they could make it look nicer?", that the true primary benefit of a primarily digital edition is that such an edition would be a living document. Nobody has ever, in the entire history of humanity as a civilization, read a Wizards of the Coast errata document; once something is printed on a chunk of dead tree, that thing it itself dead. Fixed, unchanging, unable to adapt or self-correct.
DDB has shown some of the value of a living document already with their natural integration of Wizards' otherwise-unread errata, and the value of a digital ecosystem rather than an ecosystem enslaved to the dead whims of dead trees is that it can change and morph as time goes on. Minor fixes such as catching spelling or grammatical quirks, major fixes such as "the Ranger class is not meeting the design goals we set out for it, especially in light of the changing ways people are interacting with our product". No more needing to buy seven hundred different books to "fix" the ranger; they could just fix the ranger and be done with it. Much like a living video game, content could be modified as needed to accommodate the needs of the user base.
Some people hate that idea. They want the game to be fixed and unchanging, and they're afraid of what adopting a digital ecosystem would do. They want their dead tree edition that they can set on the shelf and be assured of never needing to change, and frankly I'm okay with there being Special Collector DTEs. But the primary edition should be digital, as I've argued before in this ancient pointless necrotic husk of a thread, because digital offers so many benefits over DTE. To say nothing of significantly lower cost due to not needing many multiple millions of dollars in physical production overhead, ne?
No digital for DM. Players need to be attentive to story and presently available, not fumbling through their digital phones, disregarding the endless hours a DM (I do) spends creating a story. You came to a table to be in person, turn off your digital devices. If you have other obligations, don't attend. A player just needs his character sheets and imagination. DM will handle the rest.
People can play D&D however they want. If they want to incorporate digital devices at their table, they should be able to. And if they are willing to pay for digital conveniences, businesses should be able to fill that demand if they want to.
D&D Beyond is a great tableside tool for character sheets, compendium look up, and generally running the game
It is but the thing about sitting at a table to play a game is that the people around you don't know if you are looking up a rule or if you are playing Candy Crush between turns. This isn't a matter of convenience but of respect to the people around you. Its the same reason its generally considered very rude to be playing with your phone during a meeting, during a funeral service, while attending a party. I mean, the world doesn't revolve around you, showing some respect to those around you is more important than you looking up a rule on DND beyond.
A lot of people need to be contactable during their games. While I might block out time for D&D, I still need to be on hand if my fiancée needs me for something. Expecting people to "turn off your digital devices" is a bit of an unreasonable ask.
Perfectly reasonable and I personally don't demand that people turn off their phones. I mean if your wife or kids need to get in touch with you, I see no problem with disrupting the game so you can handle your business, life must go on. But again their is a difference between checking your phone when it bleeps for a second to see if its your wife and screwing about with your phone all night. I mean you can have your phone, but use it sparingly when your wife calls or there is some sort of issue, not as a way to keep up with your Facebook status. The rule of thumb is that if you need to deal with something, get up from the table, excuse yourself and handle your business. I thin their can be some compromises and maintain a general no digital devices at the table rule.
For a lot of people (myself included), phones and other such devices are effective coping mechanisms for things like social anxiety or attention disruptive disorders.
Again, not to be rude, but the world doesn't revolve around you, your life and your needs. We all have our issues, but being considerate to others takes precedence over your social disorders. I don't see why your anxiety should take precedence over the comfort of the 5 other people at the table with you.
Again, there is no one correct way to play D&D. It might be rude to play Candy Crush at your table between turns, but I do not care at my table as long as they know what they are going to do when their turn comes.
What is definitely rude though is to insist that all other tables follow the same table manners as you do. The world does not revolve around your table, and many tables just do not care about manners and etiquette that much as long as people are having fun.
I use my Chromebook for my TTRPG as I have all the books DL on the beyond app, and my characters on my players app. I also have all of those on my android tablet and phone, its like having 3 of every book. Its awesome for gaming as they are so much lighter than the books when traveling which helps since I had a Stroke and cannot carry heavy loads anymore.
The books don't cost them money, the books make them money. The only question is whether the profits would go up going fully digital or not, and there are plenty of business-savvy people who, if given access to WotC's sales figures, can make some very accurate projections about that. I'm pretty sure that to go digital in a profitable manner you need the ruleset integrated in a platform like DDB or offer other functionality at the table beyond just providing info though. Nobody buys digital books just because they want to own them, but there are still a lot of people who will buy a physical copy of a book even if they use the digital version more often than not. Digital books invite piracy much more than physical ones do as well, which is where platform functionality helps. In other words, there's very little chance WotC would take D&D to an all-digital setup without ending licences like D&D Beyond's and bringing all of that in-house.
Want to start playing but don't have anyone to play with? You can try these options: [link].
Not only no, but hell no. lol
I'll always purchase the books. Not to say I don't like the ability to look up things quickly here and have characters generated much more easily than pen and paper, but I'll always have the books too. It's nice that we have an option of one or the other (or both in my case) and I wouldn't want to lose either format.
Unfortunately dnd resources in other language other English are generally not available in digital form, so it would be sad times for my German group :/
If I am being honest, digital is kind of meaningless.
When you look at a shelf with minis, maps, and books with red and black spines, you think of people at a table with a map laid out and books and dice, having a blast and role playing. When you look at a computer with DDB opened, you don’t think of that nostalgic and wonderous creative aspect. That’s what DND IS, not people on discord eating chips and typing on a computer. Therefore I feel like if it was all digital then DND would just be a computer video game.
I don't see why it's of any real benefit to not have physical books available, to the players at any rate.
The only reason I can see why books shouldn't be printed is if the costs of printing them aren't justified by the profits of selling them.
Personally, I prefer books. I find them easier to read and study, and I find that I lose my place more with apps/it's harder to compare two passages, etc. As much as it's easier to look up a key word electronically, I think that it's easier to remember where I saw a rule I physical copies, that makes it easier if I don't remember the wording.
I hope that books continue to be released and that we can do both.
On that note, I hope WotC and DDB come to an agreement where getting a physical copy also grants you an electronic copy, or at least discounts it. It is ridiculously expensive to get all the books, even more so if you want them in both formats. Oh and PDF please. I'd like to put them on an e-reader and make notes etc.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Two words: Power Outage.
I will ALWAYS want to have books when possible. Yes, D&DB is very handy for many things but it still isn't perfect and among its other flaws it requires electricity. Books don't.
As long as there's sufficient profit in it, there will be books.
I think they need to go down the route of Pazio and just bite the bullet on PDFs.
Them stubbornly refusing to do PDFs does not stop piracy. Literally every other TTRPG I know of does PDFs and WotC needs to get with the times.
The pros to digital-only would be, and this is purely a guess, a greater emphasis on making the digital content as nice to look at as the books (D&D Beyond on a mobile phone is nowhere near as pleasant as the hardcover books), making things easier to find than using an index page in print, and maybe more options such as magnifiers, larger font sizes, and other such accessibility features for those with physical or mental disabilities. But that's just a hope because there's no evidence any of the online publishers of Wizards of the Coast's content will actually bother doing that in future. The one thing I can say as a fact is that digital weighs considerably less than physical, unless you're carrying your desktop PC from one game to another, but you wouldn't need to because everything's on an account.
The contras massively outweigh the pros though. Your account could be hacked or your personal details leaked, or you might get banned for whatever reason, and lose access to your digital content. And who is my account with? Roll20, who are independent of WotC save for a contractual agreement? D&D Beyond, hosted by Fandom? Fantasy Grounds' SmiteWorks, again, who pay for a license with WotC? What's to say these license aren't pulled or expire, and all that digital content is no longer accessible? If I get banned from a game store, I still get to keep the books I've paid for, and can take them elsewhere, including online play.
Included in the matter of where my accounts are is a problem that persists today: if my books are on D&D Beyond, where else can I use my content, and how? To my knowledge you're limited to browser extensions and inputting character sheet data manually if you want to use your D&DB stuff on Roll20 and other places. If digital-only is the future, then contractual agreements must account for this so people aren't buying the same material numerous times for different places.
There's also the matter of permanently losing content. While I can lose my books to fire or water damage, there will always be someone selling them elsewhere, be it new or used copies, or DriveThruRPG selling print-on-demand versions, albeit with worse printing quality. But if D&D Beyond goes down because of maintenance, unexpected crashing, DDOSing, or Fandom decide they can't justify the license fees or whathaveyou, none of that is guaranteed to get backed up, especially as digital distribution plays a greater role in our lives and will see (or already is seeing) legislation protecting the publishers' and distributors' wants rather than those of the consumer.
And finally just the general notion that people like their physical media. I like D&D Beyond for the convenience, but I can't deny there's an appeal to the feel of the paper and giving my eyes a break from a screen to look at print. I'm autistic and have ADHD, and given the opportunity I'll go down the rabbit hole that is rulings and lore and my perception of time will be completely lost. Better to poke my head in a book, satisfy my sensory seeking, and slam it shut when I'm done!
Zero is the most important number in D&D: Session Zero sets the boundaries and the tone; Rule Zero dictates the Dungeon Master (DM) is the final arbiter; and Zero D&D is better than Bad D&D.
"Let us speak plainly now, and in earnest, for words mean little without the weight of conviction."
- The Assemblage of Houses, World of Warcraft
A thing to regarding your pro of going digital-exclusive is that improved functionality isn't tied to exclusivity, but profitability and investment. D&DB either thinks it's not profitable to do it, or it doesnt have the resources to get someone to set it up.
Either way though, such features wouldn't strictly speaking come from exclusivity, but just from a desire to get a larger share of the market buying digital content.
While D&DB have gone in the right direction of making digital content cheaper, there are a few hurdles they have to clear to make me decide to go digital.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I sold all my physical books for 3e, 4e, 5e and I don't miss them one bit. They took up way too much space and I hardly used them compared to the PDFs. If I want a physical copy of important stuff, I just print the pertinent pages and place them into a binder.
"Physical books (sadly) are slowly losing favor to their digital counterparts becuase of space and convience."
Not on my shelf! Nothing like a good, physical book that can't be glitched out of existence!
And also PEOPLE. And TOUCH. AND D&D FOREVER, WITH DIGITAL AS A CHOICE!!!!!
AND NO NETWORK PROBLEMS WHEN THE BLACK DRAGON IS ROLLING ATTACK DAMAGE!
"Hero of the Heavens" (Title by Drummer)
I bow down to your believings, because the weight of a good book is more valuable than some mere bits&bytes written on a digital space noone has ever seen on their life before.
The feeling of touching a physical book, the smell of it, and the intense laugh you gain after comprehending such language, is more valuable than some digital bytes, only accesible by few mortals.
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
There shouldn’t be a 6E but if there is I imagine it will be in 8-10 years and no, some of us like having physical copies of books, it’s why I have about 150 TTRPG rule and sourcebooks.
I would not move on to a digital only edition. I like my books. I have them when I need them. Also when it comes to 3rd party stuff you may have several websites where your books are spread all over the place. Having the books I just toss in a bookmark and im good to go. Another thing to consider with a digital only edition. Whats to stop them from micro transactioning the hell out of you? Nothing, and it would happen. Think about the possible monthly fees that there would be. Most likely it would be tier based limiting access to content depending on how much you pay. Honestly, I would not be surprised if it did happen at some point. Im not looking forward to it, but I think it will be a while from now. As far as a 6th edition... Dont see it coming anytime soon. Why risk another 4e backlash when the current edition is doing so well. Here is another thought. With Wiz working on so much right now. Like for example the virtual table top for one. What happens if they decide to not renew D&D Beyond's contract. If im not mistaken they only renew for a year at a time. The tells me that if they want to move away from D&D Beyond it would be easy to do so if they wanted to start their own platform. To me it kind of looks like that may be going to happen at some point. Unless thy honor what you had purchased here you will loose basically everything here. I would assume that the terms of service has something in it about you not actually owning the material you purchased digitally, and that you had only purchased the rights to use the material. Though I could not say. I have never purchased any digital content from here or anywhere else for that matter.
No digital for DM. Players need to be attentive to story and presently available, not fumbling through their digital phones, disregarding the endless hours a DM (I do) spends creating a story. You came to a table to be in person, turn off your digital devices. If you have other obligations, don't attend. A player just needs his character sheets and imagination. DM will handle the rest.
I mean, I might be biased, but I think there's a place for devices at the IRL table:
So as long as players are being attentive, I think it's fine to have devices at the table. Inattentive players are going to be inattentive regardless, be it on their phone, doodling in their notebook, or stacking dice.
Find my D&D Beyond articles here
It's worth noting, especially since a lot of folks in this thread seem to think that the primary benefit of a digital-only, or at least digital-primacy, edition is "I guess they could make it look nicer?", that the true primary benefit of a primarily digital edition is that such an edition would be a living document. Nobody has ever, in the entire history of humanity as a civilization, read a Wizards of the Coast errata document; once something is printed on a chunk of dead tree, that thing it itself dead. Fixed, unchanging, unable to adapt or self-correct.
DDB has shown some of the value of a living document already with their natural integration of Wizards' otherwise-unread errata, and the value of a digital ecosystem rather than an ecosystem enslaved to the dead whims of dead trees is that it can change and morph as time goes on. Minor fixes such as catching spelling or grammatical quirks, major fixes such as "the Ranger class is not meeting the design goals we set out for it, especially in light of the changing ways people are interacting with our product". No more needing to buy seven hundred different books to "fix" the ranger; they could just fix the ranger and be done with it. Much like a living video game, content could be modified as needed to accommodate the needs of the user base.
Some people hate that idea. They want the game to be fixed and unchanging, and they're afraid of what adopting a digital ecosystem would do. They want their dead tree edition that they can set on the shelf and be assured of never needing to change, and frankly I'm okay with there being Special Collector DTEs. But the primary edition should be digital, as I've argued before in this ancient pointless necrotic husk of a thread, because digital offers so many benefits over DTE. To say nothing of significantly lower cost due to not needing many multiple millions of dollars in physical production overhead, ne?
Please do not contact or message me.
People can play D&D however they want. If they want to incorporate digital devices at their table, they should be able to. And if they are willing to pay for digital conveniences, businesses should be able to fill that demand if they want to.
Again, there is no one correct way to play D&D. It might be rude to play Candy Crush at your table between turns, but I do not care at my table as long as they know what they are going to do when their turn comes.
What is definitely rude though is to insist that all other tables follow the same table manners as you do. The world does not revolve around your table, and many tables just do not care about manners and etiquette that much as long as people are having fun.
Check Licenses and Resync Entitlements: < https://www.dndbeyond.com/account/licenses >
Running the Game by Matt Colville; Introduction: < https://www.youtube.com/watch?v=e-YZvLUXcR8 >
D&D with High School Students by Bill Allen; Season 1 Episode 1: < https://www.youtube.com/watch?v=52NJTUDokyk&t >