The Ring of Spell Storing does not change casting time. The casting time is still used whether storing spell in ring or casting it out of the ring. The benefit of storing spells is more apparent for "next day" - you won't need to prepare the spell or use a spell slot for that second casting next day, at cost of casting it, at normal casting time, twice instead of once. You can store multiple spells too, up to a combined level of 5th, so you could store a few spells that you want to have "just in case" even if they might not get used often - like feather fall. Since the casting time remains the same so reaction spells still use reaction. Spells that are stored use the spell attack bonus and spell save dc of the caster. Anyone can store a spell into the ring at any time - attunement is only needed to cast the spells that are stored. So, this can be great to give to the non-casters: the casters can store useful spells into the ring for the noncaster to use later: like a couple of Cure Wounds from the party Cleric (nice to have a backup incase the Cleric gets downd) and a Haste spell from the party Wizard so the wizard can use their concentration on something else.
Compare instead to Spell Gems which specifically state the spell cast from them takes an action. This can be fantastic at casting instantly spells that would normally take a long time. The downsides are that the gem overrides the spell attack bonus and spell save DC, which will typically be worse than the casters (although this doesn't affect a spell stored into a Glyph of Warding that was stored in the gem). Gems have a maximum but can only store one spell at a time. Attunement is only needed to store a spell, not use it, so it can be a great way to share a spell without anybody using up attunement slots. However, the fact it must take an action means it is not useful for reaction spells.
They both have pros and cons. The spell gem being more useful in this particular case.
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Why?
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Because glyph of warding has a casting time of an hour and using the ring of spell storing does not change the casting time for a spell.
"Not all those who wander are lost"
The Ring of Spell Storing does not change casting time. The casting time is still used whether storing spell in ring or casting it out of the ring. The benefit of storing spells is more apparent for "next day" - you won't need to prepare the spell or use a spell slot for that second casting next day, at cost of casting it, at normal casting time, twice instead of once. You can store multiple spells too, up to a combined level of 5th, so you could store a few spells that you want to have "just in case" even if they might not get used often - like feather fall. Since the casting time remains the same so reaction spells still use reaction. Spells that are stored use the spell attack bonus and spell save dc of the caster. Anyone can store a spell into the ring at any time - attunement is only needed to cast the spells that are stored. So, this can be great to give to the non-casters: the casters can store useful spells into the ring for the noncaster to use later: like a couple of Cure Wounds from the party Cleric (nice to have a backup incase the Cleric gets downd) and a Haste spell from the party Wizard so the wizard can use their concentration on something else.
Compare instead to Spell Gems which specifically state the spell cast from them takes an action. This can be fantastic at casting instantly spells that would normally take a long time. The downsides are that the gem overrides the spell attack bonus and spell save DC, which will typically be worse than the casters (although this doesn't affect a spell stored into a Glyph of Warding that was stored in the gem). Gems have a maximum but can only store one spell at a time. Attunement is only needed to store a spell, not use it, so it can be a great way to share a spell without anybody using up attunement slots. However, the fact it must take an action means it is not useful for reaction spells.
They both have pros and cons. The spell gem being more useful in this particular case.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.