It occurs to me, the DM can customize a feat, in order to customize the concept of the lineage. For example, Fey Teleportation is a half-feat. Instead of gaining the +1 to an ability score, the DM can allow an additional half-feat, or something else equivalent to a +1, to build a new feat.
For example:
Light Elf +2 Charisma Arcana skill Light Elf Magic • Feystep (per short rest) • Detect Magic (at will without concentration) • When making an Arcana skill check, you can use your spellcasting ability instead of Intelligence • Light cantrip
Lycanthrope +2 Any Darkvision Lunar Regeneration • During a full moon, unless it is damage from fire or a silvered weapon, you regenerate 1 hit point every 10 turns without dying. Werewolf • You can alternate between your original form, your wolf form, or a hybrid werewolf form. Each transformation requires a 1 minute ritual. You maintain your original ability bonuses. Wolf Form • Medium beast • AC 13 (natural armor) • Speed 40 • Bite 2d4 piercing, imposing Strength save versus prone • Advantage to Perception checks relying on scent or hearing Werewolf Form • Medium humanoid • AC 13 (natural armor) • Bite 1d8 piercing and Claws 2d4 slashing (or use a weapon instead of claws) • Advantage to Intimidation checks
Heh, when designing a feat, I find it difficult to stay within the limit of a single feat, to fully flesh out the concept of a lineage.
I tend to divide the feat into two half feats. Then I tweak things here and there. The tweaks are minor, but together can add up in value. So the lineage feat ends up bursting at the seams of gaming balance for a feat.
I consider this a good thing. By aiming for a single feat, plus a proficiency, plus a +2 to an ability score, this minimalist design ends up producing a balanced lineage design, even after it is bursting at the seams.
I am excited about the upcoming Tashas!
The official rules to create your own lineage intrigue me. The rules are simple.
• +2 to one ability score
• Choice of one of the following: Darkvision or one Proficiency with a weapon, tool, skill, or language
• Choice of a feat
Awesome. The mechanics seem minimal, but this might be a good thing, and the feat can be highly flavorful.
If every lineage used this three-facet mechanic, how would you design the lineage of your character?
he / him
For example:
Human
+1 to any two ability scores
Any tool proficiency
Prodigy
Wood Elf
+2 Dexterity
Darkvision
Elven Accuracy
he / him
It occurs to me, the DM can customize a feat, in order to customize the concept of the lineage. For example, Fey Teleportation is a half-feat. Instead of gaining the +1 to an ability score, the DM can allow an additional half-feat, or something else equivalent to a +1, to build a new feat.
For example:
Light Elf
+2 Charisma
Arcana skill
Light Elf Magic
• Feystep (per short rest)
• Detect Magic (at will without concentration)
• When making an Arcana skill check, you can use your spellcasting ability instead of Intelligence
• Light cantrip
he / him
Lycanthrope
+2 Any
Darkvision
Lunar Regeneration
• During a full moon, unless it is damage from fire or a silvered weapon, you regenerate 1 hit point every 10 turns without dying.
Werewolf
• You can alternate between your original form, your wolf form, or a hybrid werewolf form. Each transformation requires a 1 minute ritual. You maintain your original ability bonuses.
Wolf Form
• Medium beast
• AC 13 (natural armor)
• Speed 40
• Bite 2d4 piercing, imposing Strength save versus prone
• Advantage to Perception checks relying on scent or hearing
Werewolf Form
• Medium humanoid
• AC 13 (natural armor)
• Bite 1d8 piercing and Claws 2d4 slashing (or use a weapon instead of claws)
• Advantage to Intimidation checks
he / him
Heh, when designing a feat, I find it difficult to stay within the limit of a single feat, to fully flesh out the concept of a lineage.
I tend to divide the feat into two half feats. Then I tweak things here and there. The tweaks are minor, but together can add up in value. So the lineage feat ends up bursting at the seams of gaming balance for a feat.
I consider this a good thing. By aiming for a single feat, plus a proficiency, plus a +2 to an ability score, this minimalist design ends up producing a balanced lineage design, even after it is bursting at the seams.
he / him